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[Android] BuildPipeline.BuildPlayer throws DirectoryNotFoundException wh...
Steps to reproduce:1. Open the attached project (New Unity Project.zip)2. On the menu click "AutoBuilder > Android"3. Observe err... Read more
[iOS] Crash in MonoStringNew() when dismissing ReplayKit app selection p...
If ReplayKit.StartBroadcasting() is called and a prompt asking to select an app to use for recording is dismissed, apps built with M... Read more
[IL2CPP] Physics Raycaster does not work with IL2CPP
When IL2CPP is used as the Scripting API on mobile devices, Physics Raycaster does not work. Steps to reproduce:1) Open the attached... Read more
Impossible to import audio files with very old "Modified" date
Steps to reproduce:1. Open the attached project (Asteroids.zip)2. Try to import audio files (from Assets/mySounds/)3. Observe an err... Read more
Profiling editor leaks memory when selecting frame from the profiler graph
Reproduction steps:1. Open a new project2. Open the Profiler3. Enable "Profile Editor"4. Click on the graph so the information about... Read more
Rendering particles in Command Buffer spams errors
Steps to reproduce:1) Download and open attached project "repro_848314.zip"2) Open scene "DensityParticles"3) Either play it or sele... Read more
[HoloLens] Connect button has no effect in Holographic Emulation Mode: R...
Steps to reproduce:1. Create a new Unity project2. Open player settings for WSA3. Enable "Virtual Reality Supported" and Add "Window... Read more
[HoloLens] Editor crash when disconnecting from remote device
Steps to reproduce:1. Create a new Unity project2. Switch platform to UWP and enable virtual reality support3. Open Holographic Emul... Read more
[Regression][Play mode] Runtime error/crash after closing project in Pla...
Steps to repro: 1. Open attached project;2. Go to Assets -> SampleScenes -> Scenes;3. Open 'Car' scene;4. Select any gameobjec... Read more
When Carve function in Nav Mesh Obstacle is turned on, Unity crashes
When Carve function in Nav Mesh Obstacle is turned on, Unity crashes. Reproduction steps:1. Open the attached file;2. Open the Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code