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0
votes
Won't Fix

OverflowException and infinite loading when opening a specific snapshot ...

Profiling

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Aug 29, 2022

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Version/s: 2021.3.6f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a9

Reproduction steps:1. Open the attached ‘My project (89)’ project2. Go to the ‘Window → Analysis → Memory Profiler’3. Open the ‘Xbox... Read more

0
votes
Fixed

Material.SetOverrideTag setting LightMode tag has no effect

Shader System

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Aug 12, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a4

Material.SetOverrideTag should issue a warning when setting the value of LightMode tag that it won't have any effect. Read more

3
votes
Won't Fix

FBX Model colors are imported incorrectly when importing with Linear Col...

Asset Importers

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Jul 20, 2022

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Version/s: 2020.2.0a12, 2020.3.36f1, 2021.3.4f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project2. Drag the "Test1.fbx" file from the project's folder to the Editor's Project window... Read more

0
votes
By Design

Cursor is visible when using “Cursor.lockState = CursorLockMode.Locked” ...

MacOS

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Aug 13, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce:1. Open the user’s attached project2. Enter Play Mode and move the cursor to the Game view3. Observe the cursor Exp... Read more

0
votes
Won't Fix

[macOS] White texture appears when setting “RenderTextureFormat.Depth” t...

Metal

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Aug 13, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce:1. Open the user’s attached project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. Enter Pl... Read more

10
votes
Fixed

isDebugBuild returns False in the Editor when its value is checked after...

Content Build

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Mar 24, 2021

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Version/s: 2020.3.0f1, 2021.3.8f1, 2022.1.13f1

How to reproduce:1. Open the attached project "Case_1317834"2. Build the project3. Observe the Console Window Expected result: isDeb... Read more

0
votes
Fixed

[Backport] Build is launched in the wrong Display when Main Display is c...

Windows

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Jun 07, 2022

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Version/s: 2021.3.2f1, 2022.1.0f1, 2022.2.0a12, 2023.1.0a1

Reproduction steps:1. Open the attached project "Display test"2. Check your Display settings3. Build and Run project4. Notice that t... Read more

1
votes
By Design

[Android] Depth RenderTexture does not work with bilinear filtering when...

Vulkan

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Nov 16, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b13

Reproduction steps:1. Open the user’s attached project2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Make sure “/Assets/Dept... Read more

0
votes
Fixed

“Shape” Module Texture not updating in the Game View when changing the “...

Visual Effects - Legacy

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Aug 29, 2022

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Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

How to reproduce:1. Open the attached user project2. Open the Scene “Bug Report Demo“ (Assets/_Project/Scenes)3. Enter Play Mode4. C... Read more

0
votes
Won't Fix

Default Runtime Theme is corrupted and cannot be restored when a referen...

UI Toolkit Controls

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Aug 16, 2022

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Version/s: 2021.3.8f1, 2022.1.11f1, 2022.2.0b4, 2023.1.0a5

Reproduction steps: Open the attached project ”IN-5191.zip” In the Project window select the “Unity Default Runtime Theme” asset In ... Read more

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