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[DX11] The attached game crashes when closed from taskbar with AA disabled
Reproduction steps:1. Open the attached project2. Make sure that AA is disabled in Quality Settings3. Build & run with -force-d3... Read more
RenderLoopContext::`vector deleting destructor' crash on playmode caused...
Repro steps:1. Open "Caaargh!.zip" project2. Press play 0x00000001401218AF (Unity) RenderLoopContext::`vector deleting destructor'0x... Read more
Profiler window disappears when you click on DeepProfiler
To reproduce:1. Create a new project.2. Open Profiler Window. (do NOT dock it)3. Press on "Deep Profiler" Expected result: Profiler ... Read more
[Android] [iOS] Installation fails with exception: IL2CPP.exe did not ru...
Steps to reproduce: 1) Download attached project 'New Unity Project 3.zip' and open in Unity2) Switch platform to Android3) Make sur... Read more
ALGCompression tool crashes when changing the texture shape to 2D on And...
ALGCompression tool crashes when changing the texture shape to 2D on Android platform Reproduction steps:1. Open the attached projec... Read more
Editor windows turn in blank if user minimizes and maximizes editor's ma...
Steps to repro: 1) Open the supplied project2) Play the scene and minimize Editor's main window3) Maximize back the window Result: W... Read more
Loading large scene drastically cuts custom splash screen duration
Reproductions steps:1) Download user's attached project2) Build and run "Main" scene-- Notice: when launching the app half (or even ... Read more
ParticleSystemRendererVertexStreams fails on WSAPlayer (UWP / Metro)
The DOTNET code path fails in ParticleSystem.bindings for Set/GetActiveVertexStreams, but the reason is not obvious. Read more
[Fonts] CreateEditableCopy does not create an editable copy
Reproduction steps:1. Open the attached project2. Select the "Ariel" font3. Open up the settings and create an editable copy Result:... Read more
Asset Corruption when changing build target locks up Unity
To reproduce:1) Open attached project and "Repro Scene" in it2) Go to Edit -> Preferences and Enable "Verify saving assets"3) Sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- List item remains highlighted when selecting field in another item
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window