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0
votes
Fixed

[Android] Java classes are missing from .apk when building using Gradle ...

Android

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Dec 04, 2016

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Version/s: 5.5.0f3

STR:0. Substitute gradle mainTemplate with one provided by user at..\Editor\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\GradleTe... Read more

1
votes
Fixed

If gameobjects are created when the canvas is disabled, the new gameobje...

UI

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Dec 04, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project (UI_case_857956.zip);2. Enter in the Play mode;3. Return to Scene window;4. Select U... Read more

0
votes
Fixed

Microsoft Speech Recognition doesn't work in 64-bit editor

Editor - Other

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Dec 04, 2016

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Version/s: 5.5.0f3

To reproduce:1) Make sure you have Windows Speech Recognition set up2) Open attached project and scene3) Open the script and uncomme... Read more

0
votes
Fixed

Light probes lose color if loaded through another scene

Global Illumination

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Dec 03, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Import attached project "LightProbesColor".2. Open "Baked" scene.3. Observe Light Probes color.4. Open "Start"... Read more

0
votes
Fixed

Crash in Transform::ClearTransformHierarchyAndApplyToSerializedData when...

Asset and Scene Management

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Dec 03, 2016

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Version/s: 5.5.0f3

To reproduce:1) Select PrefabEditPanel2) Click "Create Prefab Instance" button two or more times. A prefab is added to Contents with... Read more

0
votes
Fixed

Image appears on Splash Image Preview button after enabling Noise option...

Deployment Management

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Dec 03, 2016

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Version/s: 5.5.0f3

To reproduce:1. Create new project2. Add particle system3. Enable Noise4. Open Splash Image settings Actual: Notice that Particle Sy... Read more

0
votes
Fixed

[graphics] Splash screen Unity logo is distorted.

Graphics - General

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Dec 02, 2016

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Version/s:

Logo is squashed compared to correct Unity branding logo. Read more

2
votes
Fixed

[GC Alloc]Playables API "SetInputWeights()" method generates tons of gar...

Director

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Dec 02, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Download and open the attached project.2. Open the Profiler window3. Enter play mode Expected result: no, or m... Read more

2
votes
Fixed

[iOS] RenderTexture applied to camera becomes black with objects using G...

Mobile

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Dec 02, 2016

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Version/s: 5.4.2p2

When using RenderTexture on camera and there are scene objects using GrabPass shader, the RenderTexture becomes black. Even with AA ... Read more

0
votes
Fixed

[CurveEditor] Dragging keyframes after shift selection gives erroneous r...

Animation

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Dec 02, 2016

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Version/s: 5.6.0a4

[CurveEditor] Dragging keyframes after shift selection gives erroneous results Repro:1- Open attached project.2- Open scene 'asdf'.3... Read more

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