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[Android] Java classes are missing from .apk when building using Gradle ...
STR:0. Substitute gradle mainTemplate with one provided by user at..\Editor\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\GradleTe... Read more
If gameobjects are created when the canvas is disabled, the new gameobje...
Reproduction steps:1. Open the attached project (UI_case_857956.zip);2. Enter in the Play mode;3. Return to Scene window;4. Select U... Read more
Microsoft Speech Recognition doesn't work in 64-bit editor
To reproduce:1) Make sure you have Windows Speech Recognition set up2) Open attached project and scene3) Open the script and uncomme... Read more
Light probes lose color if loaded through another scene
Reproduction steps:1. Import attached project "LightProbesColor".2. Open "Baked" scene.3. Observe Light Probes color.4. Open "Start"... Read more
Crash in Transform::ClearTransformHierarchyAndApplyToSerializedData when...
To reproduce:1) Select PrefabEditPanel2) Click "Create Prefab Instance" button two or more times. A prefab is added to Contents with... Read more
Image appears on Splash Image Preview button after enabling Noise option...
To reproduce:1. Create new project2. Add particle system3. Enable Noise4. Open Splash Image settings Actual: Notice that Particle Sy... Read more
[graphics] Splash screen Unity logo is distorted.
Logo is squashed compared to correct Unity branding logo. Read more
[GC Alloc]Playables API "SetInputWeights()" method generates tons of gar...
Steps to reproduce:1. Download and open the attached project.2. Open the Profiler window3. Enter play mode Expected result: no, or m... Read more
[iOS] RenderTexture applied to camera becomes black with objects using G...
When using RenderTexture on camera and there are scene objects using GrabPass shader, the RenderTexture becomes black. Even with AA ... Read more
[CurveEditor] Dragging keyframes after shift selection gives erroneous r...
[CurveEditor] Dragging keyframes after shift selection gives erroneous results Repro:1- Open attached project.2- Open scene 'asdf'.3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons