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'AndroidExternalToolsSettings' error when switching an URP project to An...
Repro steps: Create new project with 2023.2.0b17 and URP template - for example, 2D URP Make sure you have the Android platform also... Read more
EnumFlagsField width is not wide enough to contain the widest entry of t...
Summary:For the EnumFlagsField control, as you can see in the image below, since "Nothing" is currently selected, the width of the d... Read more
[Contextual Menu] Wrapping via keyboard in a scrollable context menu cau...
When navigating one of the new context menus via keyboard, the selected item isn't correct on wrap and multiple items und up highlig... Read more
[Contextual Menu] Context menu children change color when hovered if ope...
The new context menus can sometimes exhibit an odd change in color when mousing over a sub-menu if the context menu was opened in th... Read more
Material Upgrade pop-up appears on opening 2D (URP) Template
Reproduction steps:1. Create a 2D (URP) project Expected result: No pop-up appears Actual result: Material Upgrade pop-up appears Re... Read more
TMP Sprite Asset changes are not detected when a new sprite is added
Reproduction steps:1. Open the attached project "SPRITENOSAVE"2. Select “Assets/TX_UI_GamepadControls.png“3. Open the Sprite Editor ... Read more
Texture is not imported correctly when enabling AlphaTransparency and ov...
How to reproduce:1. Open the attached project "packagetrunk-stripped.zip"2. Select Assets/Camera.png Expected results: The texture i... Read more
[HDRP] Setting quality setting to custom through code should be less pai...
[https://forum.unity.com/threads/cant-see-changes-on-depthoffield.1437040/]"Bug" comes from this forum post and the idea would be to... Read more
Focus of the asset name in the Project window is lost after right-clicking
How to reproduce:1. Create a new project2. In the Project window, select any asset3. Double-click its name or right-click > “Rena... Read more
[Android] Player freezes when running the "UI Toolkit Sample – Dragon Cr...
How to reproduce:1. Open the "IN_56664" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler