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2
votes
Fixed

[Audio] Exposed parameter for the Send effect's level gives an error in ...

Audio

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Dec 15, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the attached project (861696-TestCase.zip)2. Open the Assets/test.unity scene3. Open Audio Mixer4. Select... Read more

0
votes
Fixed

[Backport] Projects names are the same in generated solution file

CodeEditors

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Dec 15, 2016

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Version/s: 5.4.3p3

Reproduction steps:1. Download "project.zip"2. Open Command Prompt and navigate to Unity Editor3. Run the command "Unity -batchmode ... Read more

0
votes
Fixed

Terrain's tree material cause memory leak after refresh

Terrain

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Dec 15, 2016

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Version/s: 5.4.1f1

To reproduce:1) Open attached project (in edit) and the scene inside of it2) Open profiler window, focusing simple memory look3) Pla... Read more

25
votes
Fixed

Crash when loading assets in AssetBundle with LoadAssetAsync on some An...

Mobile

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Dec 15, 2016

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Version/s:

How to reproduce with sample:1. Open the project, which is uploaded to google drive2. Build and run on Android device3. Click on STA... Read more

0
votes
Fixed

Physics.CapsuleCastNonAlloc returns incorrect RaycastHit point and dista...

Physics

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Dec 14, 2016

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Version/s: 5.6.0b1

To reproduce: 1.Download and open attached project2.Open "CapsuleCastTest" scene3.Enter Play mode4.Check the console for outputted l... Read more

0
votes
Fixed

Unity Android Gradle build/export causes errors with Daydream projects.

Android

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Dec 14, 2016

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Version/s:

Unable to use gradle build when targeting a Daydream project. Exporting to gradle and importing to AS gives compilation errors. Buil... Read more

0
votes
Fixed

The unity define that is used to mark Daydream support is incorrectly de...

VR

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Dec 14, 2016

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Version/s:

The build define that we created in 5.4 was originally UNITY_DAYDREAM. We changed that to UNITY_HAS_GOOGLEVR in 5.4 but that change ... Read more

0
votes
Fixed

There is a Deadlock issue when quitting that app where the app may still...

VR

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Dec 14, 2016

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Version/s:

Pressing the "X" button or Back button should take the user to the OS Launcher screen and not Daydream Home immediately. The applica... Read more

3
votes
Fixed

Errors in Console window when painting a procedurally generated terrain

Terrain

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Dec 14, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the attached project (GetPixel32Failed.zip)2. Open the Assets/TestScene.unity scene3. Switch platform to ... Read more

0
votes
Fixed

[Regression] Profiler is not attached to standalone build after building...

Profiling

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Dec 14, 2016

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Version/s: 5.6.0b1

Profiler is not attached to standalone build after building project with profiling in Standalone enabled Steps to repro: 1. Open Uni... Read more

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