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[Android] [OpenGLES3] Crash on Snapdragon 845 devices when using materia...
How to reproduce:1. Download the attached project "CrashPro.zip"2. Build and Run "TestScene" Scene on Android Expected result: The a... Read more
TextureImporter.GetAutomaticFormat doesn't return the correct format whe...
How to reproduce:1. Open the user-attached project2. Select the “TestTexture.asset”3. In the Inspector window select the “Windows, M... Read more
Serialized variable is not updated in the Editor when changing it while ...
Reproduction steps:1. Open the attached ‘TestDidReloadScripts' project2. Observe the ‘Assets/Editor/Config/EditorConfig.asset’ in th... Read more
[ChromeOS] When allowed orientation or forced orientation is set to Port...
How to reproduce: Open orientations project, which link is in the comments When selected platform is Android, go to Player Settings ... Read more
EnumField throws “NullReferenceException” error when the Enum doesn't ha...
How to reproduce:1. Open the user’s attached project2. Select the “Test” GameObject3. Observe the Console window Expected result: No... Read more
Type mismatched reference value is not null when checked in Player
Reproduction steps:1. Open the “ticket-1385501-type_mismatch“ project2. Build And Run3. Open Player.log and search “object is not nu... Read more
Sound artifacts are played when Audio GameObjects are spawned and delete...
How to reproduce:1. Open the attached project “SoundBug.zip“2. Open the “SampleScene“ Scene3. Enter the Play mode4. Hold the left mo... Read more
The length of ScrollView is changing when scrolling to the end of a list
Reproduction steps: Open the attached project (“Listview.zip“) Open Assets/Scenes/SampleScene Enter Play Mode Scroll to the bottom o... Read more
Preference not saved when enabling "Auto-save scenes before building"
Reproduction steps: Create any new project Go to “Edit > Preferences > General” (or “Unity > Preferences > General” on M... Read more
The sky is not always baked correctly when swapping the Sky type in the ...
h1. Description When swapping the sky type in the Environment tab of the Lighting Window, the sky does not seem to correctly update.... Read more
All about bugs
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Latest issues
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