Search Issue Tracker
[Frame Debugger][Mobile] There are two Draw Mesh calls instead of the Ed...
How to reproduce: 1. Open the attached project "UIDoubleDrawCalls.zip" 2. Build and Run a Development Build to a mobile device 3. Na... Read more
Input Fields share input on MacOS builds when using the Kana (Japanese) ...
Reproduction steps: 1. Open the "InputField_Test.zip" project attached by the user 2. "Build and Run" the project 3. Have the "Japan... Read more
Physics2D.SetLayerCollisionMask only affects the row in the 2D collision...
How to reproduce: 1. Open the attached project "Physics2D SetLayerCollisionMask Edit Mode Bug.zip" 2. Click Bug > Set Mask 3. Check ... Read more
Build of WebGL project fails if Python 3 is installed
Steps to reproduce: 1. Install Python 3 (https://www.python.org/downloads/) 2. After installation, open Environment Variables from t... Read more
Some players have duplicate machine IDs on Windows
Fixed in 2021.2.0b10, 2021.1.19f1, 2020.3.17f1 and 2019.4.30f1. Read more
[Metal] Stencil Compare operation "Disabled" behaves as "Never" on Metal
Steps to reproduce: 1. Open the attached project ("StencilBug.zip") 2. Open "SampleScene" 3. Observe GameView Expected result: Whit... Read more
[iOS] Unsupported shaders errors appear in the console after deploying t...
Reproduction steps: 1. Download and open the attached "Level1" project 2. Build and deploy the project to iOS 3. Observe the Xcode c... Read more
Unity generated UWP project defaults to en-US language
How to reproduce: 1. Change OS locale to any other except "en-US" 2. Create a new project 3. Build to UWP 4. Open the Built project ... Read more
Removing methods from a Delegate made of Singleton in OnDisable() causes...
Steps to reproduce: 1. Open the user's attached project "Dual Ballz.zip" 2. Enter Play mode 3. Exit Play mode Expected results: No ... Read more
Animation is played incorrectly when using Animation Type "Humanoid"
How to reproduce: 1. Open the attached project "Humanoid_Template.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tabs open with elongated width for it's Label section when opening Properties for an Asset or Component
- AssetReferenceAtlasedSprite members can't be set in the Inspector window when sprites are packed in atlases
- Editor Tabs are highlighted when hovered over and they are behind Lock or Multiple Tab Navigational buttons
- “Trying to render using the pass "<Unnamed Pass 0>" from the shader "Hidden/Universal Render Pipeline/FallbackLoading" which is not SRP Batcher compatible" error is thrown when any GameObject enters the Scene view for the first time
- [DX12] SRP Batcher visual glitch when using shaders