Search Issue Tracker
Gradient.Evaluate does not understand Time variable in a build when Time...
Steps to reproduce:1. Open User's attached project "project2020.zip"2. Build it with the Developer build option on3. Open the build ... Read more
[UIR] Package version numbers are flickering while resizing the Package ...
How to reproduce:1. Open Windows Display settings2. Under the Scale and layout section change the display scaling to 125%3. Create a... Read more
Unable to change the color of "Lift", "Gamma" and "Gain" under "Lift Gam...
Steps to reproduce:1. Open user's attached project "BLLUBY_ARCADE.zip"2. Open "SampleScene"3. Select "PostProcess_Volume" in the Hie... Read more
[Windows] Turning off VSync in Application.focusChanged causes another c...
How to reproduce:1. Open the user's attached "repro-focus-error.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build... Read more
IndexOutOfRange error when disabling actionmap with button
How to reproduce:1. Open the attached "InputActionMapStackBug.zip" project2. Open the "SampleScene" Scene3. Connect Xbox One control... Read more
Build that contains a script with a struct which has a static nullable r...
How to reproduce:1. Open attached project "scriptBug.zip"2. Observe the "test" script in the Assets folder3. Try and build the scene... Read more
Main Camera's transform.position does not get updated when using Virtual...
How to reproduce:1. Open the attached "CameraPositionIssue" project2. Open Scenes/SampleScene3. Open Main Camera's Inspector window ... Read more
Automatic "Hold on, busy" dialog makes it very hard to exit play mode if...
If you manage to make Update() take a "very long time" (like >3s) in play mode, then it's almost impossible to exit the play mode... Read more
VideoPlayer frameReady events aren't triggered for an .mp4 video
Reproduction steps:1. Open user attached project and scene "VideoFrameReadyTest_Video1"2. Enter Play Mode3. Observe Console window4.... Read more
[Hololens] Textures are not rendered when using Camera.SetTargetBuffers
How to reproduce:1. Open the attached "UWPTest.zip" project2. Build to UWP4. Open the Visual Studio Solution file, located in the bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Local package MonoBehaviour scripts appear as missing after updating the project when the project and package paths share the same prefix
- AssetBundle Variants do not switch when a Sprite (2D and UI) texture is referenced from a Material
- Location tooltip in the Viewport of UI Builder window does not update when the UI Document Asset is moved to a different location
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work