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Loading a scene with a large amount of light probes causes a performance...
Steps to reproduce: Download and open user attached project (lightmaptest.zip) Open the "startingscene" scene & the profiler Sta... Read more
[iOS] Touch.rawPosition changes position when touch is dragged
How to reproduce:1. Open project “raw-pos-bug-demo.zip“2. Build the project to iOS and deploy it to a device3. In the app touch the ... Read more
Experimental Shader Externalization is not working when copying code fro...
How to reproduce:1. Open the user attached "VfxGraph Debug.zip" project2. Reimport the "VFX1" Asset found in the Assets/ISS folder3.... Read more
VFX "Graph Output Particle HDRP Lit Mesh" is producing incorrect Shadows...
Reproduction steps:1. Open the attached project2. Open "VFX Shadow Bug Test Case.vfx" Visual Effect Graph located in the Assets fold... Read more
[VFX Graph] Shadows flicker when sorting is on
How to reproduce:1. Open the attached package2. Open shadows scene and observe that shadows do not flicker3. Open VFX Graph and sele... Read more
[VFX Graph] Particles self shadow themselves when they face camera plane
How to reproduce:1. Open the attached package2. Observe that particle on the left shadows itself Reproduced with: 2022.2.0a13(14.0.2) Read more
pCache texture size used instead of pCache count, leading to samples wit...
Repro steps:1. Import the attached package and open the scene2. Observe that the particles are not keeping to the cube shape Expecte... Read more
invalid subscript 'zw' error when attempting player build with lit mesh ...
Repro steps:1. Import the attached package in an HDRP-enabled project2. Add the TestScene to the build settings3. Attempt a player b... Read more
[Linux] Android build fails with “CommandInvokationFailure: Gradle build...
How to reproduce: Open the user-attached project (oblivion.zip) Build the project for Android Expected result: the build is complete... Read more
GUI.Box displays wrong background color after changing scaling in Windows
Reproduction steps:1. Open the attached "1355962.zip" project2. On your desktop click the right mouse button and go to Display setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used