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Won't Fix

Unknown (hidden) 2021.3.X, 2022.2.X, 2023.1.X

Votes

0

Found in

2021.3.5f1

2022.2.0a17

2023.1.0a2

Issue ID

UUM-543

Regression

No

Experimental Shader Externalization is not working when copying code from one Visual Effect to the other

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How to reproduce:
1. Open the user attached "VfxGraph Debug.zip" project
2. Reimport the "VFX1" Asset found in the Assets/ISS folder
3. Open the Game View

Expected result: The VFX GameObjects are the same
Actual result: The VFX1 GameObject is different from the VFX2 GameObject

Reproducible with: 10.3.2 (2020.3.0f1), 10.8.1 (2020.3.30f1), 12.1.5 (2021.2.14f1), 13.1.6 (2022.1.0b10), 14.0.0 (2022.2.0a7)
Couldn't test with: 7.7.1 (2019.4.36f1)

  1. Resolution Note:

    Shader externalization cannot be fixed easily now but the use case was to be able to add pragma in generated shaders for debug symbols. Some toggles were directly added in VFX Graph to allow that directly without hvaing to patch the shaders. https://jira.unity3d.com/browse/UUM-19517

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