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NullReferenceException creating a table that takes name from renamed table
This looks specific to 2022 editor versions, see below. Only occurs if you name the new table with the original name of the renamed ... Read more
PropertyCallbackScope is called twice when used for Arrays
How to reproduce:1. Open the user's attached project2. In the Project window, select the Asset "test"3. Observe the Help Boxes drawn... Read more
[Android] [IL2CPP] [Vulkan] App crashes on some devices when loading ass...
This case was created based on case 1345518 (a sporadic freeze). The freeze is fixed with https://ono.unity3d.com/unity/unity/pull-r... Read more
[Search] Applying any changes to Operator blocks when outside of Query B...
1. Open new Unity project2. Open Search window (Ctrl+K)3. In Search window, Toggle Query Builder Mode (F1)4. Add the "in Project" Se... Read more
Screen.orientation returns Landscape despite it being made obsolete
Screen.orientation returns Landscape when the orientation is set to Landscape Left. This is incorrect because ScreenOrientation.Land... Read more
The Desktop window transitions to a new window when double clicking on a...
How to reproduce:1. Create a new project2. Create a new C# Script3. Write gibberish in the Script so that an error would be thrown4.... Read more
PlayerSettings.Android.targetArchitectures == AndroidArchitecture.All re...
How to reproduce:1. Open the attached "1385621_Repro.zip" project2. Open the Player Settings (Edit->Project Settings...->Playe... Read more
UXML Inspector preview never clears its panel
Steps to reproduce:1) Create a custom Visual Element that can be added to UXML2) Register a callback for DetatchFromPanelEvent and a... Read more
Impossible to set "text-overflow: ellipsis;" in the UI Builder
It is possible to set the overflow at hidden, but not the text-overflow. I think it may be interesting to warn the user if he set "t... Read more
Image with gradient Shader Graph set to its Material disappears when res...
How to reproduce:1. Open the user's attached "SGSample" project2. Build and Run the "SampleScene" Scene3. Resize the Player window E... Read more
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