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[WSA] Copying text from InputField deletes it and places text indicator ...
Steps to reproduce:1. Open attached project "881845.zip"2. Builf for WSA Universal 10 SDK3. Open VS solution4. Deploy on local machi... Read more
Resizing parent RectTransform when child RectTransform is selected resul...
Reproduction steps:1. Open the attached project "ui_bug.zip";2. Open the test.unity scene;3. Select "Panel 2";4. While the "Panel 2"... Read more
Game View max width is restricted to Window height
Steps to reproduce:1. Create a giant unique desktop with NVidia or AMD built-in tools (4500x720px)2. Open Unity3. Detach the Game Vi... Read more
[iOS10] Cleared strings are not removed from memory
Reproduction steps:1. Open the attached '948745test' project.2. Build and run this project to a device.3. Open memory profiler.4. Cl... Read more
Killing application during permission request message results in crash w...
Reproduction steps:1) Create a new project2) Set write permission to External (SDcard)3) Build and run application on an Android dev... Read more
[WebGL] UnityWebRequest with DownloadHandlerScript crashes build:"Uncaug...
Steps to reproduce:1. Open the attached project2. Build and Run the Crash scene for WebGL platform3. Observe the crash Reproduced on... Read more
Content Size Fitter component on text fields is malfunctional
Reproduction steps:Example 1:1. Open the attached project2. Open the "bug report scene"3. Select the "text" gameobject in the hierar... Read more
Crash while instantiating prefabs w/ physics
Steps to reproduce:1) Download and open attached project "NewtonVRCrash.zip"2) Open and play scene "bug3"3) Wait a bit Actual result... Read more
[Linux] config dialog image can make dialog unusable
-e: the picture will push the buttons into each other making them unusable--repro with 5.5.3, 5.6, 2017.1b6--works well on Windows a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size