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Code generation failure happens when using SystemAPI.Time.DeltaTime in a...
Reproduction steps: 1. Open project “DeltaTime” 2. Observe the Console window Expected result: no errors are thrown Actual res... Read more
[Entities] Content fails to load in Player when using ENABLE_CONTENT_DEL...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/boot.unity” Scene 3. In Hierarchy, select “Game... Read more
"SGICE002" error is thrown when Building project
How to reproduce: 1. Open the “Boids” project 2. Build the project and observe the Console (File > Build Setting > Build) Expec... Read more
[Android][ECS] Player crashes upon loading when built for Android
Reproduction steps: 1. Open the attached project "ReproProj" 2. Build And Run on an Android device 3. If the Player did not crash... Read more
“NullReferenceException" errors are thrown in Play mode when subscene ed...
Reproduction steps: 1. Open the attached “InconsistentPrefabBehaviorRepro.zip“ project 2. Open the “Repro” scene 3. Enable Editin... Read more
Objects with HideFlags.DontSave do not get removed in Play Mode when the...
How to reproduce: 1. Open the attached project “hideFlagTest” and load Scene “newParent” 2. Enter Play Mode 3. Observe the Game V... Read more
High memory usage when switching from Mono to Hybrid ECS Scene
Reproduction steps: 1. Open the Task Manager 2. Open the attached “Test Project” project 3. Open the “MonoScene” Scene 4. Enter ... Read more
SGICE002 error is thrown when prefixing "SystemAPI" with "Unity.Entities...
Reproduction steps: 1. Open the attached "IN-40299.zip" project 2. Observe the Console Expected result: No errors are thrown A... Read more
[ECS] EnableableComponent is not ignored in EntityQuery when WithAll() i...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more
"EntityQueryDescValidationException: EntityQuery contains a filter with ...
How to reproduce: 1. Open the attached project "Reproduce-WithPresent-SystemAPIQuery.zip" 2. Enter Play Mode Expected results: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
- Lighting data is carried over from one Scene to another when changing Scenes in the Play Mode
- The <sprite> tag inserted image from a Sprite Asset into the UI Builder Button disappears when the Inlined Style Text Shadow Horizontal or Vertical Offset is set to be more than 0 px
- Build fails when building with ILCPP Scripting Backend and ARMv7 as the Target Architecture
- Textures turn black in Player when they are referenced by a script instance