Search Issue Tracker
Warnings are thrown after uninstalling the Entities package
How to reproduce: 1. Create a new Universal 3D Sample Project 2. Open Package Manager window (Window -> Package Manager) 3. Click... Read more
Graphics assets are not stripped from the server build when a scene is s...
Reproduction steps: 1. Open the attached project "BuildNotStripped" 2. Open “Assets/Scene/Game.unity“ Scene 3. Open Build Setting... Read more
InvalidOperationException spam when EntityManager.GetAllEntities is part...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Enter Play mode Expected result: There are no errors in the ... Read more
Objects with HideFlags.DontSave do not get removed in Play Mode when the...
How to reproduce: 1. Open the attached project “hideFlagTest” and load Scene “newParent” 2. Enter Play Mode 3. Observe the Game V... Read more
High memory usage when switching from Mono to Hybrid ECS Scene
Reproduction steps: 1. Open the Task Manager 2. Open the attached “Test Project” project 3. Open the “MonoScene” Scene 4. Enter ... Read more
SGICE002 error is thrown when prefixing "SystemAPI" with "Unity.Entities...
Reproduction steps: 1. Open the attached "IN-40299.zip" project 2. Observe the Console Expected result: No errors are thrown A... Read more
[ECS] EnableableComponent is not ignored in EntityQuery when WithAll() i...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more
IJobEntity causes "NullReferenceException" errors after Scheduling Jobs ...
How to reproduce: 1. Open the “Transaction_Job_Bug“ project 2. Open the “SampleScene” 3. Enable debugging 4. Open the “ProcessEn... Read more
Immutable packages were unexpectedly altered warning is being thrown aft...
How to reproduce: 1. Create a new Universal 3D Project 2. Open Package Manager (Window -> Package Manager) 3. Click the "+" icon ... Read more
Player crashes on Unity.Entities.EntityQueryImpl::Unity.Entities.EntityQ...
Reproduction steps: 1. Open the attached “ASDWQE” project 2. Build And Run Expected result: The built Player is opened Actual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performing Undo Redo for Convert to Property action creates a ghost Node
- Crash on GameObject::IsActiveIgnoreImplicitPrefab when opening a specific project
- Default Input Action Asset creates unsaved changes when clicking on Button actions
- Crash on CleanupAfterLoad() when exiting Play Mode during Async Scene load/unload Events
- Property gets randomly collapsed after Undoing Convert to Inline Node action