Search Issue Tracker
[Input System] Controller isn't listed as one of Devices under Player In...
How to reproduce: 1. Open the user's attached project "UnityInputSystemTest.zip" 2. In the Project tab, open Assets/Scenes/SampleSce... Read more
Keyboard InputActions stop working in another Scene when Gamepad is used...
How to reproduce: 1. Open the “TidalWaveTom.zip” project 2. Plug the controller into the machine 3. Enter Play mode 4. Press “... Read more
Adding a Binding to one InputAction element in a List adds the same bind...
How to reproduce: 1. Open attached project "inputTest.zip" 2. In the project window, go to Assets > Scenes and double-click "SampleS... Read more
Action binding path selection windows doesn't remember navigation state
-error: see title, it always sticks with Usage even if you navigated back -repro: --open attached project --open Input Action map i... Read more
The context.interaction logs Multitap instead of Tap when clicked once
How to reproduce: 1. Open the attached "Multi-tap and tap input functionality (2019.3.15f1)" project 2. Open the Scenes/SampleScene ... Read more
InputDeviceTester sample doesn't register controller joystick movements,...
How to reproduce: 1. Ensure a controller is connected 2. Open the attached “IN-83330“ project 3. Open the “InputDeviceTester” sce... Read more
[Input System] PS4 Controller causes large CPU lag spikes when connected...
How to reproduce: 1. Open the attached project “IN-20593.zip“ 2. Open the (Project Settings > Input System Package) 3. Ensure ... Read more
NullReferenceException thrown when editing project wide actions in play ...
How to reproduce: 1. Open the “My project(99).zip“ project 2. Open the “Input System Package” settings in the Project Settings 3.... Read more
[macOS][Input System] Disconnecting and reconnecting the first connected...
Reproduction steps: 1. Download and open the attached "GamepadBugTest.zip" 2. In the menu bar, press "Window" > "Analysis" > "Input ... Read more
TouchPhase.Ended is called more than once when releasing the touchscreen
How to reproduce: 1. Open the “TouchEnded test.zip“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Touch and releas... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions