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0
votes
Fixed

Crashed in mono_custom_attrs_from_method when entering Play mode

Mono

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Mar 24, 2017

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Version/s: 5.6.0f1

To reproduce: 1. Open attached project2. If Betty scene is not open, open zzzExperiments -> Betty -> Betty scene3. Press Play ... Read more

0
votes
Fixed

[Prefab] [UI] Crash in AspectRatioFitter

Asset and Scene Management

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Mar 24, 2017

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Version/s: 5.4.3p4

To reproduce:1) Open attached project and scene2) Click and drag SeatsOfPower prefab to the canvas3) Select the SeatsOfPower prefab ... Read more

0
votes
Fixed

[Anim] Animator controller freeze

Animation

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Mar 24, 2017

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Version/s: 5.6.0f2

Animator controller freezes when you disable Animator component, move a state in the Animator, then re-enable the Animator controlle... Read more

0
votes
Fixed

[OSX] Unity crashes when playing a scene with maximized game view

Editor - Other

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Mar 24, 2017

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Version/s: 2017.1.0a5

Steps to reproduce : - create a new project- open the Asset Store and download the UI Pack : Nightmare https://www.assetstore.unity3... Read more

1
votes
Fixed

WebCamTexture.devices[0].name not working

WebGL

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Mar 24, 2017

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Version/s: 5.6.0f2

-e: see title -repro:--run scene in editor on a computer with a webcam--notice it logs the device name--build attached project for w... Read more

0
votes
Fixed

Unity crashes when creating new GameObject with Canvas on it through the...

UI

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Mar 24, 2017

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Version/s: 5.6.0f1

Unity crashes when user creates new GameObject with Canvas on it through the script attached to the Instantiated prefab. To reproduc... Read more

0
votes
Fixed

[Texture Importer] ETC1 sprites with alpha are imported / packed without...

Graphics - General

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Mar 23, 2017

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Version/s: 5.5.2p2

How to reproduce:1. Open user provided project2. In Assets/General, select all images and click Assets/Reimport3. Notice some images... Read more

0
votes
Fixed

Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'p...

Video

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Mar 23, 2017

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Version/s: 5.6.0f1

Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'prepareCompleted' at the end of video playback How to reprodu... Read more

0
votes
Fixed

Asset's path with backslashes (default windows directory separator) is n...

Scene Management

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Mar 23, 2017

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Version/s: 2017.1.0a5

Mostly related to paths that are used on Windows Steps:1. Open attached project2. Open "TestScene"==>"'Assets\Prefabs\test.prefab... Read more

0
votes
Fixed

Shader compiler considers '//' after #pragma directive as an input variant

Shaders

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Mar 23, 2017

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Version/s: 2017.1.0a5

Steps to repro: 1. Open attached project;2. In the Project folder go to Assets -> Materials;3. Open 'StandardTest' shader; 4. Not... Read more

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