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Loading assembly failed for "XInputDotNetPure.dll" when entering play mode
Reproduction steps:1. Open project uploaded by user2. In Main Menu, go to Game > Open > Episode 1 > Floor 13. Enter Play Mo... Read more
[HDRP] RenderTextures used as light cookie stop working in build
Reproduction steps:1. Open attached project "LightCookie.zip" and scene "Directional RT Cookies"2. Enter Play Mode3. In Game View, o... Read more
[Enlighten] Editor crashes while baking realtime GI
Steps to reproduce: 1. Download ArchVizPro Vol.2 project and open AVP_Interior_Vol.2 scene2. Make sure that Realtime GI is enabled3.... Read more
Editor crashes upon entering play mode in the ArchVizPro Vol.2 project
Steps to reproduce: 1. Download ArchVizPro Vol.2 project and open AVP_Interior_Vol.2 scene2. Press the "Play" button to enter the pl... Read more
[Transport] Standalone crashes on x86 with "Failed to load network.bindi...
1. Run Netcode sampleproject,2. Build any scene in x86 architecture. Actual result: Stanalone player crashes Stack Trace of Crashed ... Read more
[URP] 7.5.0 package does not work in 2019.3.2f1 due to 'ScriptableCullin...
steps:1. open any universal RP project in a unity version >= 2019.3.2f1 and < 2019.3.4f12. upgrade to 7.5.0 repro: 2019.3.2f1n... Read more
Shader error undeclared identifier "UNITY_TRANSFER_LIGHTING" when buildi...
To reproduce:1. Open user's attached project2. Build the project (File -> Build And Run) Expected result: Project builds successf... Read more
Unable to render to color attachment with ScriptableRenderContext DrawSh...
How to reproduce:1. Open attached project "DrawShadowsToColorBuffer.zip" and scene "SampleScene"2. In Game View, observe inside the ... Read more
Images with EncodeToJPG and EncodeToTGA encoding have blue tint when Tex...
How to reproduce:1. Open the attached '1259972.zip' project2. Open 'Script' script and observe textures' TextureFormat3. Enter Play ... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when calling Graphics.Dra...
How to reproduce:1. Open user attached project "NanoTwo.zip"2. Enter Play Mode3. Enable 'DrawProcedural' GameObject4. Enable 'Indire... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector