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[Improved Prefab] NullReference Exception is thrown on applying all chan...
NullReference Exception is thrown on applying all changes made to GlobalLight2D Steps to Reproduce: 1. Open attached project 2. Ins... Read more
[IMGUI] Transition Settings Icon and Preview Speed Text(x) are clipped i...
Transition Settings Icon and Preview Speed Text(x) are clipped in Animation State. Steps to repro: 1. Open the attached project. 2.... Read more
[Improved Prefab] Override indicator (blue line) appears misaligned on F...
Override indicator (blue line) appears misaligned on Freeform Light 2D Steps to Reproduce: 1. Open attached project 2. Install Win... Read more
[iOS][Legacy Input] Left and Right stick press doesn't work on Xbox One ...
To reproduce: 1. Open project and load "TestScene" 2. Build and Run on iOS device 3. Connect Dualshock or Xbox One controller to dev... Read more
[Legacy Input] Left and Right stick press doesn't work on Xbox One and P...
To reproduce: 1. Open project and load "TestScene" 2. Build and Run on iOS device 3. Connect Dualshock or Xbox One controller to dev... Read more
Vector Graphics package does not have Unity UI package listed in depende...
How to reproduce: 1. Open the attached 'project-1184463.zip' project 2. Open Package Manager and enable preview packages 3. Inspect ... Read more
[LWRP] Projects with LWRP 7.0.1 throw an error related to conflicting wi...
Steps to reproduce: 1. Open the attached project "Case_1184461" 2. Notice the error in the console Expected results: No errors disp... Read more
Unicode symbols in [0100 - 017F] and [0180 - 024F] ranges are not accept...
How to reproduce: 1. Change the input language to Romanian 2. Open attached project (case_1184456) 3. Open the "SampleScene" Scene 4... Read more
[macOS] Sprites are rendered with graphical artifacts when Metal Editor ...
To reproduce: 1. Download attached "TextureIssueTest Project.zip" project and open in Unity 2. Open "TextureIssueTest" scene 3. Ent... Read more
[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...
Repro steps: 1. Open initial attached project "Water" 2. Build and run on Oculus Quest/Go Actual: Black screen appears after launc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup