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1
votes
Fixed

[OSX] Crash on 'Preparing Bake' stage when rebaking GI after changing li...

Progressive Lightmapper

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Aug 19, 2020

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Version/s: 2020.1.3f1, 2020.2.0a21

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window press the dr... Read more

0
votes
Fixed

[Shader Graph] NullReferenceException on assigning Sample Virtual Textur...

Package: Shader Graph

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Aug 19, 2020

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Version/s: 10.0.0-preview.27, 9.0.0-preview33

-Node Setting window appears blank.-ArgumentException on creating a new node, saving shader Graph and dragging any node to Graph edi... Read more

1
votes
Fixed

Input System rebind action requires two inputs/presses when using the En...

Package: Input System

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Aug 19, 2020

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Version/s: 1.0.0-preview.7

Reproduction steps:1. Open attached project "Rebind.zip" and scene "RebindingUISampleScene"2. Enter Play Mode3. In Game View, click ... Read more

0
votes
Fixed

[iOS] Transparent objects are not rendered when ZTest LEqual is set and ...

Metal

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Aug 19, 2020

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Version/s: 2018.4, 2018.4.11f1, 2020.2

Fix:Changeset https://github.com/Unity-Technologies/PostProcessing/commit/192fb9b6747495b971c040d4abdf127159b94cb6 adds an optional ... Read more

0
votes
Won't Fix

[Android] Video freezes while playing when a video is loaded from Stream...

Android

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Aug 19, 2020

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Version/s: 2018.4, 2019.4.7f1, 2020.2

Reproduction steps:1. Download and open the attached project "1271550.zip"2. Build and run for Android3. Press the button to play a ... Read more

0
votes
By Design

[ECS] EntityQuery.SetSharedComponentFilter generates GC Alloc every frame

Package: Entity Component System (ECS)

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Aug 19, 2020

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Version/s: 0.14.0 - preview.18

How to reproduce:1. Open the attached project (1271545-SharedGarbageRepro.zip)2. Open the SampleScene and enter Play Mode3. Open the... Read more

0
votes
Fixed

[WebRTC] Crash on RtlUserThreadStart when entering Play Mode

Package: Unity Render Streaming

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Aug 19, 2020

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Version/s: 2.0.2-preview

Reproduction steps:1. Open user's attached project2. Open scene "SimpleRenderStreamingURP"3. Enter and exit Play Mode repeatedly (mi... Read more

3
votes
Fixed

Scene's Hierarchy visibility and pickability settings are reset after bu...

Scene Hierarchy

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Aug 19, 2020

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Version/s: 2019.1, 2019.4.7f1, 2020.2

How to reproduce:1. Open any Unity project2. Populate a Scene with GameObjects and change their visibility and pickability in the Hi... Read more

0
votes
Fixed

Post Processing Layer with Deferred Fog makes the Fog be visible through...

Package: PostProcessing

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Aug 19, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.1.0a9, 2020.2

Steps to reproduce:1. Open user's attached project "DeferredFogVulkanBug.zip"2. Build it on Android3. Notice the Red Square(Fog) is ... Read more

0
votes
Fixed

Profiler window does not show multiple available targets for standalone ...

Profiling

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Aug 19, 2020

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Version/s: 2018.4, 2019.4, 2019.4.4f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1271502.zip' project2. Build the 'Scenes/SampleScene' scene (make sure that 'Developm... Read more

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