Search Issue Tracker
[Android] In logcat, Strip Engine code is falsely reported as being on ...
Steps to reproduce: 1. Open the attached project and make sure code stripping is disabled (Strip Engine Code setting in Player Sett... Read more
Crash on StackAllocator::TryDeallocate when importing a Texture with Tex...
Reproduction steps: 1. Open the attached project "Texture2DArray.zip" 2. In the Project's Build Settings ensure that the Build Targe... Read more
Multiple 'Assertion failed' errors are logged into the Console when copy...
Reproduction steps: 1. Open the 'Unity Bug Report 2021.2' project 2. Open the 'SampleScene' 3. Hit Play and observe the Console Exp... Read more
Custom Shader is showing white color instead of Shader color on some iPads
How to reproduce: 1. Open project "CubeRenderTest.zip" 2. Open the Build Settings and choose iOS 3. Add "testScene" to the "Scenes I... Read more
The Editor doesn't support HDR when DirectX 11 is enabled
Reproduction steps: 1. Open the user's project "Issue-Editor-HDR-DX11.zip" 2. Play the "SampleScene" Scene Expected result: HDR Ava... Read more
Culling resets Particle System when using Ring Buffer "Pause Until Repla...
How to reproduce: 1. Open project "TestParticlesCulling.zip" 2. Enter the Play Mode 3. Press the "Emit Particle" button 4. Wait 6 se... Read more
Xcode crash when exporting archived build
Reproduction steps: 1. Download and open the attached "2dplatformer.zip" project 2. Build the project for iOS 3. In the Xcode window... Read more
UI Builder breaks cursor's parameters in the .uss file when changing .us...
How to reproduce: 1. Open user's provided project "UI Tookit theme bug.zip" 2. Open "SampleScene" Scene 3. Open the theme1.uss file ... Read more
repositories.cfg could not be loaded warning is produced when opening An...
Steps to reproduce: 1. Create a new project with Android support 2. Switch the build target to Android in Build Settings 3. In Proje... Read more
Some shaders are recompiled when building the player after each Editor l...
STR: 1. Open BoatAttack. 2. Make a player build. 3. Close the Editor. 4. Open BoatAttack again. 5. Make a player build. 6. Inspect E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material