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Render Pipeline Converter - No visual feedback that the converter is ini...
When a converter initialization returns nothing, there is no clear way to tell that from the state, You need to guess from the state... Read more
Render Pipeline Converter - Converter status is not being updated
When selecting a converter the status is not being updated properly. Read more
[MacOS] Crash when closing the Editor with unsaved VFX Graph changes
Steps to reproduce: Open the attached project Open the New VFX Asset Make changes to the graph to mark it as dirty Close the Editor ... Read more
Render Pipeline Converter - Initialize button is hidden/unhidden wrong.
When working with the RP converter, and you want to see what is going to be updated, you need to click on the converter, then go bac... Read more
Render Pipeline Converter - ALL/NONE in the Converter page does not work...
When selecting all none they are not selected. Read more
VFX Learning Templates contains an empty folder the HDRP_VFX_Learning_Te...
Steps to reproduce: Open the attached project Navigate to Assets -> Samples -> Visual Effect Graph -> VERSION_NUMBER -> ... Read more
Scene view Custom Tools are not responsive when importing script with bu...
Steps to reproduce:1. Create new Unity project2. Import provided “NewMonoBehaviourScript.cs” script to the project3. Wait for projec... Read more
Profiler Capture preview image size changes after saving Profiling infor...
Steps to reproduce:1. Create new Unity project2. Open Profiler window3. Profile for sometime in Play Mode4. Exit the Play mode and s... Read more
Properties are not renamed in the Blackboard if the Graph is being used ...
Steps to reproduce: Open the attached project Open the New VFX asset Right-click and select Insert Template Select testTemplate Open... Read more
Hierarchy V2 Active/Static toggle buttons disappear when pressed a few t...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size