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Assertion failed on expression when GameObject with Animator component i...
Steps to reproduce: 1) Open Unity and create a new project2) In Hierarchy window, create a new empty GameObject3) Create Canvas as a... Read more
[OS X] CheckDisalowAllocation. Allocating memory when it is not allowed ...
Steps to reproduce:1. Open user attached project2. Observe the Allocating memory error Expected result: allocating memory error shou... Read more
Tabs locked and greyed out after layout change
Reproduction steps:1. Create a new project2. Create a Tilemap game object3. Add Grid component to Layer game object (which is a chil... Read more
[Forward] Realtime lights set to Not Important do not work with Shadowmask
Realtime lights set to "Not Important" in Render Mode are not computed correctly in Shadowmask/Distance Shadowmask mode. Steps for r... Read more
[Gear VR] Reflections are black on S6 but work correctly on Note5
The attached project tests reflections. In multi-pass stereo mode the reflections of moving geometry appear correctly when run on No... Read more
Crash when removing grid component from tilemap
Reproduction steps:1. Create new project2. Create a Tilemap3. Add grid component to the tilemap4. Delete grid component from the til... Read more
[IL2CPP] inconsistent memory heap size ( ~30MB more with IL2CPP )
Reproduction steps:1. Open the attached "Stripped" project.2. Go to "Tools > Build Tests" in the menu bar.3. Open and run the "mo... Read more
SoundManager::UnloadClip crashes when Tascam audio interface is plugged ...
To reproduce: 1. Download attached project "Sun Project 20170601_iPadSUN - Stems.zip" that user sent and open in Unity2. Plug Tascam... Read more
Crash in MonoScript::BelongsToEditorCompatibleAssembly when closing Unity
Reproduction Steps:1. Import attached project.2. Wait until all jobs are done.3. Close Unity. Result: Unity crashes. Stack trace:0x0... Read more
[Metal] Project does not open on second launch if Preloaded Shaders are ...
How to reproduce:1. Create new Unity project2. Go to Edit --> Project Settings --> Player and enable Metal Editor Support3. Go... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code