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[Asset Bundles] Editor crashes on loading asset bundles when setting the...
Editor crashes on loading asset bundles when setting the value of AssetBundle.memoryBudgetKB property. Steps to repro: 1. Open the ... Read more
[ColorCheckerTool] Documentation icon leads to a broken documentation page
*Steps to reproduce:* 1. Download attached project and open in Unity. 2. Open OutdoorsScene. 3. In the Hierarchy, select th... Read more
Tile Asset Inspector "Flags" fields dropdown has an empty space below th...
How to reproduce: 1. Open the attached "2DET" project 2. In the Project window, navigate to Assets -> Tilemaps -> Ground -> Tiles ... Read more
Event Trigger uses only the first component in the stack
Reproduction steps: 1. Open the user's attached project and SampleScene scene 2. In the Hierarchy window, select Canvas/Button 3. In... Read more
"BlendTreeWorkspace is NULL" error spam while a BlendTree state is open ...
Steps to reproduce: 1. Open attached "blendtreeerrors.zip" Unity project 2. Open "test" scene 3. Double-click "New Animator Controll... Read more
IMGUI button presses don't get registered while in a Device Simulator
How to reproduce: 1. Open the attached "1333953.zip" project 2. Open the "Test" Scene 3. Enter the Play Mode 4. Change from Game Vie... Read more
[ARM] The Player freezes when awaiting "g_UploadedTextureCondVar" in the...
Reproduction steps: 1. Open the attached “IN-98968” project 2. Switch to Android/iOS Build Platform 3. Enable “Development Build”... Read more
[Outline/Shadow] Outline and shadow change color based on sprite's color.
Outlines and shadows changes color based on the color of their image sprite. Repro steps: 1. Open UI scene from attached project 2.... Read more
[NetworkClient] MsgType.Disconnect is returned if connections times out ...
Steps to reproduce: 1. Open attached project 2. Open scene "bug" 3. Run it and wait until connection to non-existing server times o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder