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Component tile "TilemapCollider2D" is presented without the spaces in th...
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Add any 2D object (for example "Circle") and select it Go to the "... Read more
Longer component titles overlap navigation arrow in the "Add Component" ...
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Select a "Main Camera" object in the "Hierarchy" window Go to the ... Read more
Joint Physics result in unexpected behaviors when used for articulated v...
Reproduction steps:1. Open the attached “IN-91978” project2. Enter the Play Mode3. Observe the “Mond08” GameObject in the Game View ... Read more
Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDe...
Steps to reproduce:1. Open the attached user's project "2040283_full_generic_sharing.zip"2. In the Player settings, set IL2CPP Code ... Read more
IndexOutOfRangeException and InvalidOperationException when logging XML ...
How to reproduce: 1. Open the project “IN-89366_XML-Display-Issue“2. Enter Play Mode3. Observe the error messages in the Console win... Read more
Incorrect warning icon and wrong message displayed in HDRP Decal Projector
Reproduction steps:1. Open the attached “Reset HDRP.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select any “De... Read more
[Dragon Crashers] Build fails in U6
Steps to reproduce: Create a new Universal 2D project. Download and import Dragon Crashers. Build & Run. Actual results: Error a... Read more
Dropdown expands only on rightmost part of the button when trying to cli...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “SimpleDemo_UsingPlayerInput“3. In the Hierarchy wi... Read more
[Dragon Crashers] 4 Shader error messages on import
Steps to reproduce: Create a new project, ensure you are in editor light mode. Download and import Dragon Crashers. Observe the cons... Read more
Crash on profiling::BufferSerializer::AcquireNewBuffer when entering Pla...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter and exit the Play mode until crash Expected result: Play mode s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size