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Objects become see-through when Cloud Layer is turned on
How to reproduce:1. Create a new HDRP project2. In the Hierarchy search bar write "Global"3. Select the "Volume Global" object4. In ... Read more
Application crashes when switching to autorotation with the only availab...
How to reproduce:1. Open project "ScreenOrientation20174-TestProject.zip"2. Open Build Settings (File>Build Settings)3. Build for... Read more
[macOS] Letterbox background changes color when resizing the Player window
How to reproduce:1. Open the user-submitted project2. Open the Project Settings window and navigate to Player settings (Edit > Pr... Read more
"Terrain" Tilemap is only visible when Mipmaps or Render Paths Draw Mode...
How to reproduce:1. Open the attached project from "case_1371159_strip"2. Open the Scene "Level uno"3. Navigate to "Window" -> "2... Read more
Shader Sub Graph properties are displayed in a wrong order in Shader Gra...
Steps to reproduce:1. Open the attached project "repro.zip"2. Open Assets/subGraph.shadersubgraph3. Reorder subGraph properties in t... Read more
"Sequence contains no matching element" error thrown when changing Scene...
How to reproduce:1. Open up any project2. Navigate to "Edit" -> "Shortcuts..."3. In the "Shortcuts" window select the "Scene View... Read more
[HDRP] RenderLoop.Prepare takes up a lot of CPU
Reproduction steps:1. Download and open the attached "HDRP BUG" project2. Enter "Play" mode3. In the menu bar, press "Window" > "... Read more
[LightProbes] Individual light probe gizmos are no longer visible
Steps to reproduce: 1. Create a new 3D scene2. Create a light probe group Expected result: Yellow gizmos are visibleActual result: Y... Read more
Error is thrown when redoing SerializeReference Array change
Reproduction steps:1. Open project "BugReport" and open "Scene"2. Click on "GameObject" in the Hierarchy3. In the Script Components ... Read more
Lighting Exposure slider does not work with View Tool
How to reproduce:1. Create a new project2. Enter Scene View3. Select "Baked Lightmap" in Draw Mode drop-down4. Select the "View Tool... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject