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0
votes
Fixed

[VCS] Have "Revert" button in inspector VCS bar

Version Control

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Sep 06, 2019

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Version/s:

- Would be useful to have "Revert" button in VCS inspector bar, when applicable. - Not sure whether both "Revert" and "Revert Uncha... Read more

4
votes
Fixed

[XR][URP] Only left eye renders with multi-pass mode; right eye is black

Package: SRP Lightweight VR Template

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Sep 06, 2019

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Version/s: 2019.3.0b1

In a very simple scene the left eye renders the scene but the right eye is entirely black when using: Multi Pass Stereo Universal Re... Read more

2
votes
Won't Fix

[ECS][Hybrid Renderer][URP] Entity Game Object has darker color in Play ...

Package: Scriptable Render Pipeline Universal

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Sep 06, 2019

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Version/s: 7.1.2

Reproduction steps: 1. Open "1182196" project 2. Enter Play mode Expected Result: Both GameObjects stays the same color as out of P... Read more

5
votes
By Design

SpriteAtlas doesn't load from Asset Bundle when reloading the scene

2D

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Sep 05, 2019

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Version/s: 2019.2.0b10, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project (case_1182179-Project.zip) 2. Open the scene labeled "AssetBundleLoadingTest" 3. Ente... Read more

0
votes
Won't Fix

New Unity Editor design layout issues when using a different Windows UI ...

Themes

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Sep 05, 2019

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Version/s: 2019.3.0a3, 2019.3.0b1

Steps to reproduce: 1. Set windows UI scale to 125% or any higher percentage1 2. Open user-supplied project 3. Select "66" in Projec... Read more

0
votes
Fixed

Timeline Window does not detect selected Timeline asset when double-clic...

Package: Timeline

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Sep 05, 2019

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Version/s: 2019.2.0a5, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open user's attached project (New Unity Project.zip) 2. In Project Window double-click on "New Timeline.playabl... Read more

0
votes
Fixed

'Sprite Atlas packing is disabled...' information message overlaps with ...

Themes

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Sep 05, 2019

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Version/s: 2019.3.0a12, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create and open a new Unity project 2. In Project window create a Sprite Atlas 3. Observe the Inspector window ... Read more

0
votes
Fixed

[Metal] Crash on __pthread_kill when opening a project that contains a T...

Asset - Importers

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached "case_1182153.zip" Unity project 2. Observe the crash Reproducible with: 2017.4.32f1, 2018.4... Read more

0
votes
Fixed

Unable to control to which PC the Player connects when using 'Autoconnec...

Profiling

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Sep 05, 2019

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Version/s: 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Create a new project 2. Build a Standalone player with 'Autoconnect Profiler' enabled 3. Open Profiles on two... Read more

0
votes
Fixed

[Asset Bundles] Terrain shaders are not loaded when Terrain is loaded fr...

Asset Bundles

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1182139-TerrainBundles.zip") 2. Open the repro scene ("SampleScene") 3. Build ... Read more

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