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[ExecutionOrder] OnTriggerEnter2D is called before Start if object is in...
Steps to reproduce: 1. Open attached project 2. Open "Untitled" scene 3. Run it 4. Open console and notice that OnTriggerEnter2D is... Read more
Cannot expand a Serializable struct in a Scriptable Object from a custom...
How to reproduce: 1. Open the attached project 2. Open Test/Window Test 3. Select DialogData in the object picker 4. Try to expand t... Read more
imported SkinnedMeshed get broken when default scale value is zero
How to reproduce: 1. Open the attached project 2. Select "cc_Mother of Dragon.FBX" model 3. Be sure that its Animation Type is set t... Read more
Input fields are often not responsive on Android
Reproduction steps: 1. Open project "InputFieldNotResponsive" 2. Open Scenes/SampleScene 3. Build and Run to Android 4. Click Pa... Read more
Tilemap diagonal lines in Tiles look heavily distorted when viewed in Ga...
Reproduction steps: 1. Open attached project "1316145.zip" 2. Open "MainScene" in the Scenes folder 3. Open Tile Palette in the Top-... Read more
Crash on delete_object_internal_step1 when disposing web requests
Reproduction steps: 1. Open the attached “repro-project“ 2. Enter Play Mode and wait for web requests to be disposed 3. Observe t... Read more
Crash on RaiseException when calling Debug.Log using a default interface...
How to reproduce: 1. Open the attached project from "1408355crash.zip" 2. Open Scene "SampleScene" 3. Enter Play Mode and observe th... Read more
Crash on block_merge_next when moving a GameObject with a specific Parti...
How to reproduce: 1. Open the attached "ParticleCrashRepro" project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Select... Read more
[Audio] Bypass effects in the audio source does not bypass effects cause...
[Audio] Bypass effects in the audio source does not bypass effects caused by OnAudioFilterRead Steps to repro: - Launch the attache... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lens Flare shines trough GameObjects when Screen Space Occlusion is enabled and Graphics API is set to OpenGLES3
- Objects cannot be selected through the Scene view when Mesh Renderer Component is not attached
- CBuffer not populating when using SRP Batcher compatible shader
- Package Manager tooltips cover domain reload window
- Vietnamese keyboard inputs duplicate symbols in Android Player when Hide Mobile Input is turned on for a text field