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0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Not Reproducible

[Windows] Unity crashes when stays unfocused for a while

Editor - Other

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Feb 25, 2016

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Version/s: 5.4.0b8

Regression from revious build - Version 5.4.0b7 (b558e46def43)Steps:1. Open Unity with some project2. Switch to another application=... Read more

1
votes
Postponed

Baking Lightmaps result in artifacting when the object is far away from ...

Graphics - General

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Oct 23, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Download and import the attached package2. Build lightmap Expected result: no artifactingActual result: heavy... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

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Jan 24, 2016

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Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

0
votes
Won't Fix

Navigation does not work correctly with overlapping buttons

UI

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Nov 13, 2014

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Version/s: 4.6.0f1

To reproduce this bug: 1. Open the attached project2. Open 'WorksNot' scene3. It has 3 Overlapping buttons4. Play the scene5. Select... Read more

0
votes
Fixed

Sprite Batching Threshold is not considered when using Sprite batches

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Aug 08, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1, 6000.1.0a7

How to reproduce:1. Open the “IN-82068_SpriteBatching“ project2. Open the “Test“ scene3. In the Game View press the Frame Debugger s... Read more

1
votes
Fixed

Shadow Caster 2D shadows partially disappear when entering Play mode

2D

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Aug 26, 2025

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Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “Shadow_Casting_Regression“ project2. Open the “Map” scene (Assets/Scenes/Map)3. Enter Play mo... Read more

0
votes
By Design

[Audio] Bypass effects in the audio source does not bypass effects cause...

Audio

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Feb 17, 2016

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Version/s: 5.3.2p3

[Audio] Bypass effects in the audio source does not bypass effects caused by OnAudioFilterRead Steps to repro:- Launch the attached ... Read more

0
votes
Fixed

[Vulkan] Display Transfer Function not applied correctly when switching ...

Vulkan

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Feb 23, 2023

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Version/s: 2023.1.0b4, 2023.2.0a5

Reproduction steps:1. Create new 3D unity project (BRP or URP and probably HDRP) 2. Switch to Gamma 3. Switch Gfx API to Vulkan 4. S... Read more

0
votes
By Design

"PrefabUtility.ApplyPropertyOverride" method works only every second tim...

Serialization

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Nov 11, 2024

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Version/s: 2021.3.46f1, 2022.3.52f1, 6000.0.27f1, 6000.1.0a4

How to reproduce:1. Open the “OverrideBug.zip“ project2. Open the “SampleScene”3. Select the “Test“ Prefab in the Hierarchy4. Press ... Read more

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