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Crash on Shader::GetLocalKeywordRemap or ShaderLab::Pass::ApplyPass when...
Reproduction steps: 1. Open attached project "1254964" 2. Open scene "myscene" and select "Terrain" from the Hierarchy 3. In the Ins... Read more
"Blender could not convert the .blend file to FBX file" error is thrown ...
"Blender could not convert the .blend file to FBX file" error is thrown when .blend file is imported and Blender 3.0.0 is the defaul... Read more
"Hold on" popup hangs on "Importing assets" when changing script if Visu...
How to reproduce: 1. Create a 3D project 2. Create and attach a script to anything in Hierarchy 3. Open the script and add a line of... Read more
Mouse position does not match in-game mouse position in WebGL builds whe...
How to reproduce: 1. Open the attached project ("case_1161544-SimpleDemoProject.zip") 2. Open the repro scene ("SampleScene") 3. Bui... Read more
[Regression] Render Texture memory leak
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open Activity Monitor or Task Manager and observe the Unity pro... Read more
Tool handles are invisible in Scene View when certain objects are selected
Steps to reproduce: 1. Create a new project 2. Create or select Main Camera in Hierarchy 3. Select Move Tool in Scene View 4. Observ... Read more
Crash on EditorUserSettings::UpdateRecentSceneConfigValues when opening ...
How to reproduce: 1. Download and open the attached project 'Scenes.zip' 2. Open Tools -> ScenesSetup 3. Add to the list 'Scene_1', ... Read more
Game view introduces banding and renders differently from UI Builder whe...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Main Menu.unity” Scene 3. In Hierarchy, ... Read more
[Profiler] "GetInt is not allowed error" is thrown when entering the Pla...
How to reproduce: 1. Create a new project 2. Open the Profiler (Window->Analysis->Profiler) 3. In the Profiler controls section chan... Read more
MultiColumnListView causes a memory leak when repeatedly shown and hidden
Reproduction steps: 1. Open the attached "MCListViewTest" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Enter the Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Material" list presents items not in human language
- Crash on ShaderLab::ShaderState::ApplyShaderState when rendering a specific Shader
- "Click to expand/Click to collapse" strings should be changed to drop-downs
- Range slider mouse dragging in the Inspector breaks when a ListView with custom bindItem is added
- Splash Screen Logos are not rendered when there is a GameObject with the UIDocument Component in the Scene and this Component is disabled