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"Hold on" popup hangs on "Importing assets" when changing script if Visu...
How to reproduce: 1. Create a 3D project 2. Create and attach a script to anything in Hierarchy 3. Open the script and add a line of... Read more
Mouse position does not match in-game mouse position in WebGL builds whe...
How to reproduce: 1. Open the attached project ("case_1161544-SimpleDemoProject.zip") 2. Open the repro scene ("SampleScene") 3. Bui... Read more
[Regression] Render Texture memory leak
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open Activity Monitor or Task Manager and observe the Unity pro... Read more
Tool handles are invisible in Scene View when certain objects are selected
Steps to reproduce: 1. Create a new project 2. Create or select Main Camera in Hierarchy 3. Select Move Tool in Scene View 4. Observ... Read more
Crash on EditorUserSettings::UpdateRecentSceneConfigValues when opening ...
How to reproduce: 1. Download and open the attached project 'Scenes.zip' 2. Open Tools -> ScenesSetup 3. Add to the list 'Scene_1', ... Read more
Game view introduces banding and renders differently from UI Builder whe...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Main Menu.unity” Scene 3. In Hierarchy, ... Read more
[Profiler] "GetInt is not allowed error" is thrown when entering the Pla...
How to reproduce: 1. Create a new project 2. Open the Profiler (Window->Analysis->Profiler) 3. In the Profiler controls section chan... Read more
Prefabs with the AudioSources component don’t change the output of their...
How to reproduce: 1. Open the "IN_46334" project 2. Press File → Build And Run 3. In the Player open the "Settings" menu 4. Mute... Read more
UI Elements are no longer rendered when deactivating and reactivating th...
How to reproduce: 1. Open the attached project “CanvasBug” 2. Open the “SampleScene” Scene 3. Deactivate and reactivate “Canvas” Gam... Read more
[iOS] Player crashes at ShouldUpdateTransformBefore when instantiating G...
To reproduce: 1. Open project attached by the user 2. Build it for iOS platform (with "Main" scene attached) 3. Run the application ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow