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[IL2CPP] System.Diagnostics.Process.Start() fails to launch application
Steps to reproduce:1. Download attached project2. Build Standalone player on IL2CPP backend3. Launch build player Expected results: ... Read more
[GPU PLM]Fallback from CPU Lightmapper in CL_MEM_OBJECT_ALLOCATION_FAILU...
Prerequisites:For reproducing this bug you'll need to download the ArchVizPRO Interior Vol. 6 package from here: https://assetstore.... Read more
[Oculus] Black screen when resume from sleeping mode on Quest
Repro steps: 1. Build APK with 2018.3.x (I tested 2018.3.0f2+OVRPlugin 1.32, and 2018.3.0f1+OVRPlugin 1.31)2. Run it on Quest3. Pres... Read more
Output in Command Prompt is not displayed when Editor is launched via Un...
To reproduce:1. Open user's project via Unity Hub2. In main toolbar, go to CMD > Run CMD3. Observe the cmd window Expected: comma... Read more
Bug Reporter Preview does not update the attachment size after the attac...
To reproduce:1. Open the QA's attached project2. Open the Bug Reporter3. Close the project4. Preview the bug report, notice the size... Read more
[UnityYAMLMerge] Premerged file crashes unity (GameObject deleted from s...
To reproduce:1. Open attached project "990662crash.zip"2. Open 1Scene.unity Expected result: scene is openedActual result: Unity cra... Read more
[OSX 10.14] [BugReporter] Drop down menu field boundaries are missing wh...
\[BugReporter] Drop down menu field boundaries are missing when the window loses focus To reproduce:1. Create a new project2. Open b... Read more
[Asset Importer] Editor Crashes while importing .usda file
Editor Crashes while importing .usda file. Steps to repro:1. Open the attached project.2. Edit > Import USD or Alembic.3. Import ... Read more
[Profiler] Counter colors are not switched alongside the Counter when th...
How to reproduce:1. Open the attached "Profiler" project2. Open the Profiler (Window->Analysis->Profiler)3. Open the Profiler ... Read more
Range and direction of the Light component are not shown in the Game vie...
How to reproduce:1. Open the attached "GizmoGameView" project2. Open the "SampleScene" Scene3. Make sure that Gizmos are toggled on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window