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Indents missing from UITK Samples window
Steps to reproduce: New project Go to Windows > UI Toolkit > Samples Pick any code sample Actual results: No code indents Expe... Read more
Visual Scripting Sticky Notes Title text highlight goes outside of Stick...
Reproduction steps:1. Create a new project2. Create > Visual Scripting > State Graph3. Double-click on the newly created asset... Read more
Rigidbody2D.Slide correctly ignores colliders specified with "Physics2D....
The issue is described in really good detail here: [https://discussions.unity.com/t/rigidbody2d-slide-bug-when-combined-with-physics... Read more
PhysicsChain should use default PhysicsShape.MoverData
When a PhysicsChain is created, it is not using the default PhysicsShape.MoverData: [https://docs.unity3d.com/6000.3/Documentation/S... Read more
Rigidbody2D.Slide doesn't always complete a movement under certain circu...
Steps to reproduce: Load the attached project and "SampleScene". Hit Play Press Left "A" until the "Player" hits the "Floor" block. ... Read more
Crash on “MemoryManager::Reallocate” when creating new Color Library in ...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Select Directional Light in Hierarchy window3. In Inspe... Read more
Setting DropdownField/BasePopupField choices should update value label
When setting the `choices` field on a DropdownField (e.g., for localization), the selected value doesn't automatically update to ref... Read more
Error Assertion failed on expression logged when Docking or Undocking th...
Steps to reproduce:1. Create or open any Project2. Create an Animator Controller Asset and open it3. Undock the Animator Controller ... Read more
Player built for Windows silently crashes when UI Prefab is instantiated...
How to reproduce:1. Open the attached “IN-114498” project2. Navigate to File > Build And Run3. Click “Yes” when prompted4. Once t... Read more
Crash on IDList::GetNext when selecting an item in a specific dropdown list
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/CrashScene.unity“ Scene3. Select the “Crash Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used