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[Android] Application.setTargetFramerate different results when Optimize...
Steps to reproduce: 1. Create a new Unity project 2. Import the VRR Adaptive Performance Sample https://docs.unity3d.com/Packages/co... Read more
Mesh with vertex animation shader renders incorrectly when using DirectX...
Reproduction steps:1. Open the attached “IN-111158.zip” project2. Make sure DirectX11 is selected as the Graphics API in the Player ... Read more
Output in Command Prompt is not displayed when Editor is launched via Un...
To reproduce:1. Open user's project via Unity Hub2. In main toolbar, go to CMD > Run CMD3. Observe the cmd window Expected: comma... Read more
UnityTests do not fail when nested coroutines throws an exception
When a test yields an IEnumerator in a coroutine (Playmode UnityTest), Unity will spawn a nested coroutine. When that throws an exce... Read more
Object.Destroy takes unreasonably long when called on large prefabs
How to reproduce:1. Open the "UnityBug_DestroySlow.zip" project2. Build and run the project3. Open the Profiler4. Record the Player5... Read more
"Use of GfxDeviceD3D12::UploadTextureSubData2D is forbidden during a ren...
How to reproduce:1. Create a new project2. Make sure DX12 is selected as the Graphics API3. Observe the Console Expected results: No... Read more
Fetched files in Perforce are automatically added to the change list whe...
Reproduction steps:1. Open a project2. Modify a .asset file3. In the Perforce Window, check in the modified file4. On another machin... Read more
[Visual Scripting] Node Group Boxes Disappear after entering and exiting...
Reproduction steps:1. Create a new Project2. Create a new Visual Script Graph (Right-click in Project window -> Create -> Visu... Read more
[Pixel Perfect] Canvas Render Mode: Screen Space - Camera jitters when c...
How to reproduce:1. Open attached project "repro.zip" and scene "SampleScene"2. Enter Play mode3. Press A, D and observe the canvas ... Read more
Error when stopping Play Mode and setting parent of a transform to null ...
How to reproduce:1. Open user attached project "New Unity Project.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Exit Play Mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS