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Composer - Screen position loses accuracy at the edges
Reproduction Steps: - Download attached project ComposerY.zip - Open scene and observe that the ScreenX and ScreenY lines don't al... Read more
Freelook and Collider don't work well together when transitioning betwee...
*!!!* Could be related to https://forum.unity.com/threads/cinemachinevirtualcamera-damping-and-smoothing-not-working.1200328/#post-... Read more
FadeOut shader bug
[https://forum.unity.com/threads/cinemachine-zoom-and-drag-zoom-transparency.1280192/#post-8126003] FadeOut shader has a bug. Read more
Paste Component Values does not work for Prefabs (not in edit mode)
Reproduction Steps: If I copy component on a vcam in Hierarchy, and then paste values: * On prefab, in prefab edit mode (double cli... Read more
SaveDuringPlay does not work for collections
Reproduction Steps: - Add SaveDuringPlay to class that has a collection (e.g. List) - Play - Modify collection - Stop - Modification... Read more
Blending back and forth between two cameras is wrong
Reproduction Steps: https://forum.unity.com/threads/blend-from-another-blend-too-fast.1297965/ Read more
POV is not relative to its parent transform
[https://forum.unity.com/threads/cinemachine-pov-ignores-parent-rotation-in-2-8-6.1294626/] Repro steps: * Create vcam with POV... Read more
InputProvider no function definition
Reproduction Steps: [https://forum.unity.com/threads/cinemachine-2-6-14-error-with-new-input-system.1286873/] Created a blank 3D pr... Read more
Clutter caused by vcams in git
It could be that this is a user error, because version control on the scene might not be recommended. https://forum.unity.com/th... Read more
[Cinemachine] Camera unexpectedly moves when using Cinemachine Confiner 2D
[~gaborkb]: When backported to 2.9.X, write to this slack thread: https://unity.slack.com/archives/C0105CH72UV/p1650007646541099. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized