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[XR SDK] [SPI] Camera.Render does not render to the right eye when calle...
Reproduction steps: 1. Open the attached project ("bugtest.zip") 2. Open the "Main" scene 3. Enable Mock HMD loader (Project Setting... Read more
[XR SDK] Player.log is spammed with Internal allocation messages when in...
Reproduction steps: 1. Make sure HMD is connected and working 2. Open the attached project ("New Unity Project.zip") 3. Build and Ru... Read more
[XR SDK] XR Plug-in management window greys out after enabling XR Plugin...
Reproduction steps: 1. Open the attached project ("XR Plugin Sample.zip") 2. Open XR Plug-in management window 3. Enable Secondary X... Read more
[XR SDK] XRLoaderHelper GetLoadedSubsystem returns an old subsystem refe...
Reproduction steps: 1. Open attached project ("StateLoadedSubsystem.zip") 2. Open Test Runner window (Window->General->TestRunner) 3... Read more
[XR SDK] GetStereoViewMatrix and GetStereoProjectionMatrix return the sa...
Reproduction steps: 1. Open attached project ("XRPluginOculusBugReport.zip") 2. Open "SampleScene" scene 3. Enter Play mode Expecte... Read more
[XR SDK] E02 cell of the projection matrix shows same values in both eyes
Reproduction steps: 1. Open attached project ("EO2Repro.zip") 2. Enter "SampleScene" scene 3. Enter Play mode 4. Open Inspector wind... Read more
[XR SDK][OCULUS] Stereo Rendering Mode reverted to Multi Pass after exit...
Reproduction steps: 1. Open attached project ("XRPluginOculusBugReport.zip") 2. Open Oculus XR settings (Project Settings->XR Plug-i... Read more
[XR Management] Dummy package included in XR Plug-in list in Project set...
A sample dummy package is included in the XR plug-in management list. The package does not install too on clicking the checkbox. Ref... Read more
[XR SDK][Oculus] Mask is not hiding UI element in build
Reproduction steps: 1. Open attached project ("VRBug.zip") 2. Open "SampleScene" scene 3. Build and Run the project Expected result... Read more
[XR SDK] Right eye isn't rendered when Camera Component Target Eye is se...
Reproduction steps: 1. Open attached project ("repro.zip") 2. Open "SampleScene" scene 3. Open Inspector window and select "Main Cam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Texture Mipmap Streaming uses wrong scales after Materials are changed at runtime
- Texture Mipmap Streaming doesn't work with HDRP/Lit shader's UV tiling
- Object overlay camera does not render when Depth/Stencil Buffer is disabled
- Shadows are not rendered on the transparent material when the "Deferred" Rendering Path is selected