Search Issue Tracker
Fixed in 3.2.14
Votes
0
Found in [Package]
3.2.13
Issue ID
1270400
Regression
No
[XR SDK] XRLoaderHelper GetLoadedSubsystem returns an old subsystem reference when subsystem is restarted after deinitialization
Reproduction steps:
1. Open attached project ("StateLoadedSubsystem.zip")
2. Open Test Runner window (Window->General->TestRunner)
3. Select Play mode tab
4. Run All tests
Expected result: LoadedSubsystemFAIL test results in TRUE
Actual result: LoadedSubsystemFAIL test results in FALSE
Reproducible with: XR SDK 3.2.13 (2019.4.8f1, 2020.1.3f1, 2020.2.0a20)
Could not test with: 2018.4.26f1 (XR SDK not available)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- FocusNextInDirection not focusing when used on multiline TextFields
- Single click calls UI Element renaming with a delay when clicked on the UI Element name
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
Add comment