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"Failed reading from" and "Failed creating system" errors are thrown on ...
To repro:1. Open project attached.2. Open scene (Ice Cubes or Amber Cubes) . Actual result: You get errors:Failed reading from: '4c/... Read more
CompositeCollider2D.GenerateGeometry does not regenerate Collider when t...
How to reproduce:1. Open up my attached project2. Add Playground Scene into Hierarchy and Enter Play Mode3. Observe the Collider beh... Read more
Application crash when generic methods are called in multiple threads
Steps to reproduce:1. Open the attached user's project "TestIL2CPPCrash.zip"2. Switch to the Android Platform or Windows standalone3... Read more
[API] Crash in Material.SetTexture with a null argument
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
[HDRP][XR] Only 1 eye is rendered when Single Pass Instanced and TAA Pos...
Steps to reproduce:1. Open the attached user's project "2023-beta-test.zip"2. Make sure that TAA Post Sharpen is selected under the ... Read more
First frame of a h264 video isn't drawn after preparing it until switchi...
Repro steps:1. Open user attached project2. Enter Play Mode3. Press buttons: "Download Video" -> Prepare Video" Expected: The fir... Read more
[Web Platform][Windows] After Build And Run, Editor hangs on Shutdown on...
How to reproduce:1. Create a new project (e.g. Empty 3D project)2. Open Build settings and switch to WebGL3. Build and RunObserve th... Read more
Flythrough mode conflicts with terrain hotkeys
To reproduce:1. Create new project2. Add Terrain3. Click right mouse button + shift + w to use flythrough mode4. While using flythou... Read more
"Timeout while updating assemblies" error when updating DLLs
How to reproduce:1. Open the attached project “DLLerror.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Update DLLs (MISSIM > B... Read more
Changing Reflection Intensity at runtime via script doesn't work
Changing Reflection Intensity at runtime via script does not work. However, changing it manually in the editor works. RenderSettings... Read more
All about bugs
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