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[Entities][URP] Entities position is reset to default when using URP in ...
Steps to reproduce: 1. Open user's attached project "DOTS Lab.zip" 2. Build the project 3. Notice the Entity(Cube) has transform pos... Read more
Using multiple animation clips in Blender not all Animation clips are im...
To reproduce: 1. Create a new project 2. Import attached "28blender.blend" file 3. In Editor select the "28blender.blend" file 4. In... Read more
[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro: 1. Open the attached project. ... Read more
[HDRP] Blinking on mac due to Ambient Occlusion
Open HDRP template Find a camera angle like in the video. The blinking can be visible in editor or standalone. If you turn off the ... Read more
[IMGUI] Outline Tolerance value is clipped on dragging the slider in Spr...
Outline Tolerance value is clipped on dragging the slider in Sprite Editor window Steps to repro: 1. Open the attached project. 2. ... Read more
[ShaderGraph] Cannot redo undone actions when certain nodes are added to...
After adding certain nodes to a shader graph, you cannot redo any actions you make afterwards unless it is a 'Change GraphView Selec... Read more
HDRP Decals emission is not visible on transparent materials/objects
How to reproduce: 1. Open attached project "DecalsTransparentSubsurfaceBugRepro.zip" and scene "SampleScene" 2. Observe gree Decals... Read more
[URP] Exponential fog overrides the colour of close up particles
To reproduce this: - download this project - open it with Unity 2019.3.0b4 - open the SampleScene - notice that the particles are gr... Read more
[IMGUI] Width values are going out of the box on decreasing in Trail Ren...
Width values are going out of the box on decreasing in Trail Renderer Component Steps to Reproduce: 1. Create a new Project 2. Sel... Read more
[Graphics General] LOD Group Camera scale value keeps changing while res...
LOD Group Camera scale value keeps changing while resizing the Inspector window. Steps to repro: 1. Create a new project. 2. GameOb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection