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Crash when using lightSource.AddCommandBuffer and exiting Player that ha...
How to reproduce:1. Open users attached project2. Make sure that DirectX12 Graphics API is used and Graphics Jobs is enabled (File -... Read more
Cancel button won't stop Shader Graph from compiling, user is unable to ...
Reproduction steps: Open the attached project Go to Assets → CreativeCore_Shaders → ShaderGraphs Click on any Shader Graph asset In ... Read more
Frame rate drops when using multiple monitors with duplicated screen
How to reproduce:1. Open the attached project "1253558.zip"2. Open the "Test" Scene3. Build and Run the project4. Set your operating... Read more
"Shading Mode” isn't set to “Shaded” when pressing a shortcut set for th...
How to reproduce:1. Open a new Unity project2. Open the “Unity → Shortcuts” window in the menu3. Set a shortcut for the “Scene View ... Read more
Pop-up/dropdown option is selected on release, instead of on press
Reproduction steps:1. Open the “EmptyProject“ or any Unity project2. Select any GameObject3. Select the Layer dropdown in the Inspec... Read more
[UIToolkit] ListView elements are selected incorrectly
Reproduction steps: Open the user's attached project Select the "Show > Me" menu item to bring up the window containing ListView ... Read more
[Editor] VSync (Game View only) doesn't work on DX12 and Vulkan
Reproduction steps:1. Open the attached user's project "DX12VsyncRepro.zip"2. Make sure that DirectX12 is selected as the Graphics A... Read more
[OpenXR] [DX12] [HDRP] Editor crashes on Unexpected null accessor on Buf...
Reproduction steps:1. Open the attached project ("HDRP_VR_Test.zip")2. Open the SampleScene3. Set SteamVR as OpenXR default runtime4... Read more
"Diagnostic switches" warning pops up and can't be cleared when entering...
How to reproduce:1. Create a new "3D Sample Scene (URP)" project2. Enter play mode Expected result: No errors or warnings appearActu... Read more
[Android][Video Player] .webm format video glitch at the beginning when ...
How to reproduce: Open the user’s attached “NewVideoPlayer-TestProject-master” project Build and Run all the Scenes on Android Switc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates