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Caching PP doesn't put a space if "\ \n" is used
STR:1. Create a new project using the 3D template.2. Copy the attached shader to the Assets folder.3. Add a cube to the scene.4. Cre... Read more
[Linux] Editor crashes when toggling standalone profiler recording on an...
How to reproduce:1. Open or create any Unity project2. Window -> Analysis -> Profiler (Standalone process)3. Enter Play Mode4.... Read more
[Backport] [UI Toolkit] TreeView drop-down arrow is focused after adding...
How to reproduce:1. Open the attached project “devs-sequences-uitoolkit_repro.zip”2. Open UI Toolkit Sequences window (Window > S... Read more
Visual artefacts when filling an arc with the UI Toolkit Painter2D
Reproduction steps: Open the user's attached project Open Tools > FilledArcWindow Observe the Window Expected result: Smooth line... Read more
Array is marked as undisposable when using AsyncGPUReadback.RequestIntoN...
How to reproduce:1. Open the attached project (NativeArrayTest.zip)2. Open scene Scenes/TestScene23. Press the Play button, then pre... Read more
Input field value cannot be copied in runtime when the field is readonly
Reproduction steps:1. Open the attached “ReadonlyCopy.zip“ project2. Open the “SampleScene” scene3. Enter Play mode4. In the Game vi... Read more
The view of the app is not fully visible when changing screen orientatio...
How to reproduce:1. Build and Run the “16.zip” project on a device with iOS 162. In-app rotate a device to change the orientation3. ... Read more
[2D][Shadergraph] Alpha clipping is not taken into account when using Un...
How to reproduce:1. Open the attached project "SpriteShadergraphBug.zip"2. Open the "SampleScene" Scene3. Enter the Play mode Expect... Read more
Opening and closing the Shader Graph window causes a memory leak
Reproduction steps:1. Open the attached project2. Open Task Manager to monitor RAM consumption, note current RAM consumption3. Open ... Read more
GC calls generate micro-freezes when UnityEventBase creates a lot of m_C...
Reproduction steps:1. Open the attached project “IN-3528.zip”2. Start Play Mode3. Click Window > Analysis > Memory profiler4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor