Search Issue Tracker
By Design
By Design in 2023.1.X
Votes
0
Found in
2021.3.6f1
2022.1.9f1
2022.2.0b1
2023.1.0a3
Issue ID
UUM-8865
Regression
No
[UIToolkit] ListView elements are selected incorrectly
Reproduction steps:
- Open the user's attached project
- Select the "Show > Me" menu item to bring up the window containing ListView
- Select various list elements at various heights
Expected result: ListView selects elements that are hovered upon by the mouse cursor and does not leave blank space at the bottom
Actual result: ListView selects incorrect elements due to the offset of an element with an altered size and leaves blank space at the bottom
Reproduced with: 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3
Could not test with: 2020.3.36f1 (ListView window can’t be loaded)
Reproducible on: macOS 12.4 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds
Resolution Note:
The list view is currently set to use the fixed height mode for each row that should be handled by the list view. The height is being overridden in the bind method of the list view by the user, breaking the fixed height contract.
To use variable/dynamic heights, the list view must be set to support dynamic heights like this:
list.virtualizationMethod = CollectionVirtualizationMethod.DynamicHeight;
Resolution Note (2023.1.X):
The list view is currently set to use the fixed height mode for each row that should be handled by the list view. The height is being overridden in the bind method of the list view by the user, breaking the fixed height contract.
To use variable/dynamic heights, the list view must be set to support dynamic heights like this:
list.virtualizationMethod = CollectionVirtualizationMethod.DynamicHeight;