Search Issue Tracker

0
votes
Fixed

Animation preview mode is disabled on Save/Copy

Animation

-

Sep 08, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce:1.Open attached ‘AnimationPreview.zip' Unity project2.Select ‘Cube’ object in Hierarchy3.Go to Window->Animati... Read more

13
votes
Fixed

"Sub-emitters must be children of the system that spawns them" error is ...

Visual Effects - Legacy

-

Sep 08, 2017

-

Version/s: 2017.2, 2017.2.0b10

How to reproduce:1. Open "EmitterIssue" project and "test stage 1..." scene2. Enter playmode and pause it3. Observe "Sub-emitters mu... Read more

0
votes
Fixed

[.NET4.6] Crash in '_sigtramp > mono_handle_native_crash' calling Debug....

Mono

-

Sep 08, 2017

-

Version/s: 2017.2.0b8

Reproduction steps:1. Open the attached project with macOS machine.2. Make sure Scripting Runtime Version is set to .NET 4.6 in Play... Read more

0
votes
Fixed

Manifest.json is not tracked by VCS plug-in

Packman

-

Sep 08, 2017

-

Version/s: 2017.2.0b8

When using P4V as a source control, the Unity Editor integration doesn't pick up on changes made to the manifest.json file contained... Read more

1
votes
Fixed

Assertion failed error is thrown when loading textures without a full mi...

Asset Bundles

-

Sep 08, 2017

-

Version/s: 2017.1.1f1

To reproduce: 1. Download and open attached "AssetBundles_TextureWithPartialMipmapChainLoadBug.zip".2. Enter Play mode.3. Notice the... Read more

0
votes
Fixed

Component can be Moved Down in inspector, when it is already at the bott...

Physics

-

Sep 08, 2017

-

Version/s: 2017.3.0a7

To reproduce:1. Create new object.2. Add cloth component to it.3. Press on a "gear" on cloth component. "Move down" can be pressed, ... Read more

0
votes
Fixed

Race condition in D3D12PageAllocatorBase::RequestPage

DirectX12

-

Sep 08, 2017

-

Version/s: 2017.1.0f3

Race condition in D3D12PageAllocatorBase::RequestPage Fixed as of 2018.1.0a7 Read more

0
votes
Fixed

[UI] Scale in Lightmap info box is not displayed correctly

Progressive Lightmapper

-

Sep 08, 2017

-

Version/s: 2017.2.0b10

In Mesh Renderer component, information box for Scale in Lightmap parameter, namely "Object's size in lightmap has reached max atlas... Read more

0
votes
Fixed

[SpeedTree] Double sided GI feature is missing in tree assets

Progressive Lightmapper

-

Sep 08, 2017

-

Version/s: 2017.2.0b10

Double sided GI feature is not implemented for SpeedTree shaders, thus backface tolerance issues can be easily observed when SpeedTr... Read more

9
votes
Fixed

AssetModificationProcessor is not notified when an asset is duplicated

Asset - Database

-

Sep 08, 2017

-

Version/s: 2017.1.1f1

Steps to reproduce:1. Open user attached project2. Create any type of asset (a Material for instance) in the assets3. Notice the con... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.