Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.2.0b10
Issue ID
949439
Regression
No
[SpeedTree] Double sided GI feature is missing in tree assets
Double sided GI feature is not implemented for SpeedTree shaders, thus backface tolerance issues can be easily observed when SpeedTree assets are used.
Steps for reproduction:
1) Download the project below `Legacy terrain trees`
2) Open `TestScene`
3) Build the lighting
4) Observe the artifacts
Notes:
- Not a regression, as this feature has never worked before
- A screenshot is shared below to pinpoint the problem
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
Add comment