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"ObjectDisposedException" is thrown in the Console when adding a Compone...
How to reproduce:1. Open the user-attached project “InspectorDebugMode”2. Open the “SampleScene” Scene3. Select a “Cube” GameObject ... Read more
"Type mismatch" is assigned to the Mesh Filter Component instead of the ...
How to reproduce:1. Open the user-attached project “T2”2. Open the “SampleScene” scene3. Select the “Cube” GameObject in the Hierarc... Read more
Articulation Body steals Colliders from a Rigidbody when the Rigidbody i...
Reproduction steps: 1. Open user attached project "IN-23249_SetMaxImpulseTest.zip"2. Open Assets > SampleScene3. Enter Play mode ... Read more
The EditorWindow becomes uncontrollable when entering the Play mode whil...
Reproduction steps:1. Create and open a new project2. Drag the Console window onto the Game view window3. While holding it press “Co... Read more
[UITK] UIElements.Image renders with the wrong color
Reproduction steps:1. Open the attached project “UITKReproProj“2. Open the “Assets/Samples/Digital Twins App UI/0.2.0/UI Kit/Scenes/... Read more
Hub can't be opened from the Editor
h4. DescriptionHub can't be opened from Editors (versions 2022 and 2023): When Hub is not running and user makes an IPC call (log in... Read more
[Linux] [Crash] [AMD] Undocking the Game view crashes the Editor
Repro Steps: Create and open a new project Undock the game view (might need to redock and undock a few tries to get this to repro) E... Read more
Crash on AudioSource::SetCustomRolloffCurve when entering Play Mode with...
How to reproduce:1. Open the user attached “Unity Audio Curve Repro.zip“ project2. Add the “CurveOofMonoTest.cs” script to a GameObj... Read more
Crash on SDKBridge.GetIsCaptureActive() when entering Play Mode
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Observe crash Reproducible with: 2020.3.46f1, 2021.3.20f1Coul... Read more
Configurable Joint behaves differently when using the Player
Reproduction steps:1. Open the “Hatching“ Project2. Open the “Assets/Scenes/Level 6.unity” Scene3. Enter the Play Mode4. In the Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject