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0
votes
By Design

[WebGL] [URP] Camera clearing artifacts can be seen in build when using ...

Package: Scriptable Render Pipeline Universal

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Apr 21, 2020

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Version/s: 9.0.0-preview.14

Reproduction steps: 1. Open the attached project ("case_1240240-BufferBug.zip") 2. Open the repro scene ("ReproductionScene") 3. Swi... Read more

0
votes
Duplicate

[URP] Errors are thrown in a console when using Profiler to profile Editor

Package: Scriptable Render Pipeline Universal

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Jun 02, 2020

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Version/s: 9.0.0-preview.17, 10.0.0-preview.1

How to reproduce: 1. Open the attached project "1252451.zip" 2. Select Editor as a target in a Profiler window 3. Start recording E... Read more

0
votes
Fixed

[URP] CameraColorTarger is set to BuiltinRenderTextureType.CameraTarget ...

Package: Scriptable Render Pipeline Universal

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Apr 01, 2020

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Version/s: 8.0.1

How to reproduce: 1. Open the attached project "1232761.zip" 2. Open the "Test" Scene 3. Observe the Game View Expected result: Gam... Read more

0
votes
Fixed

[URP] Builtin to URP Render Pipeline Converter freezes the Editor when C...

Package: Scriptable Render Pipeline Universal

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Jul 28, 2021

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Version/s: 12.0.0

How to reproduce: 1. Create a new 3D Template project 2. Open the Package manager and Import URP 3. Click Rendering -> Render Pipeli... Read more

3
votes
Fixed

[2D][URP] ShadowCaster2D generates about 1.8 KB of Garbage every frame i...

Package: Scriptable Render Pipeline Universal

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Jan 06, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project named "Case_1304158" 2. Open the SampleScene 3. Open the Profiler Window and Enter Pl... Read more

0
votes
Fixed

Move Tool Gizmo doesn't show up over the Light Anchor Gizmo when the Lig...

Package: Scriptable Render Pipeline Universal

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Jan 21, 2022

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Version/s: 13.0.0

How to reproduce: 1. Open the user's attached "CC_Lighting" project 2. Open the "FinalScene_Lighting_Studio" Scene 3. Select the "Li... Read more

2
votes
Fix In Review

[Terrain][URP] Terrain holes aren't clipped from shadow map

Package: Scriptable Render Pipeline Universal

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Jul 09, 2021

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Version/s: 10.4.0

Reproduces in 10.4.0 and up Does not reproduce in 7.6.0 Repro steps: 1. create a terrain 2. Paint a hole in the terrain 3. Create a ... Read more

0
votes
Fixed

[URP] Fog's Start/End positions are inverted when the Fog Mode is set to...

Package: Scriptable Render Pipeline Universal

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Dec 21, 2020

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Version/s: 11.0.0

How to reproduce: 1. Open the user's attached "PSX_shader_port.zip" project 2. Open the "SampleScene" Scene 3. Open the Fog settings... Read more

0
votes
By Design

Transparency has incorrect behaviour

Package: Scriptable Render Pipeline Universal

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Jun 15, 2020

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Version/s: 2019.4.0f1

How to reproduce: 1. Create a new URP unity project. 2. Use the sample scene 3. Change Wood material used by the stud frame used in ... Read more

0
votes
Fixed

[CPU PLM] Artifacts on the baked shadow when baking with using A-Trous f...

Package: Scriptable Render Pipeline Universal

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Jun 15, 2020

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Version/s: 8.1.0

Steps to repro: 1. Open the attached project and 'Repro' scene; 2. In the Lighting window press 'Generate Lighting' window; 3. Wait ... Read more

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