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Initialize Synchronously locks the player
Steps to reproduce: 1. Open attached project 2. Create a windows player build. 3. Start the build. The game will not start. 4. Go in... Read more
Black screen in Player when a specific project is built on the WebGL pla...
Reproduction steps:1. Open the "repro_IN-68440" project2. Open the "/Assets/Scenes/Main.unity" Scene3. Open the "Build Settings" win... Read more
"Value cannot be null. Parameter name: _unity_self" error is logged in t...
Reproduction steps:1. Open the “UITKTest” project2. Build and run the Player (File > Build And Run)4. In the Player, open the Bro... Read more
Crash on in __pthread_kill when requesting an Addressable Asset without ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/boot.unity” Scene3. Enter the Play Mode4. Wait fo... Read more
The Addressable Profiler Module does not show Asset Groups when the Grou...
How to reproduce:1. Open the “AddressableTest“ project2. Open the “BootScene“3. Navigate to Window → Asset Management → Addressables... Read more
Addressables.LoadResourceLocationsAsync throws a "NullReferenceException...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, open the context menu of “Assets/AddressableAsse... Read more
Terrain material is rendered incorrectly when changing a scene and insta...
How to reproduce:1. Open the “TerrainProblem.zip“ project2. Open the “SampleScene”3. Open the Addressables Groups window4. Build the... Read more
“Addressables.Release was called on an object that Addressables was not ...
Reproduction steps:1. Open the attached “repro_IN-72044“ project2. Open the “Assets/_Game/Scenes/SampleScene.unity“3. Open the “Edit... Read more
AssetBundleResource.Update is called multiple times on the same frame wh...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Open the Addressa... Read more
Addressable Asset Group Custom Build & Load Paths are cleared when in Pl...
Reproduction steps:1. Open the attached project "ReproProject"2. In the Project Window, navigate to the "Packages/com.edshed.edshed_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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