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SpriteAtlas addressable bundle size is doubled if previous build cache i...
Reproduction steps: 1. Open user attached project "AddressablesSizeRepro_1.21.19" 2. Open Window > Asset Management > Addressabl... Read more
Locales are not loaded when they are built in an Addressables Bundle
Reproduction steps: 1. Open the attached “Project” project 2. Open the “Assets/Scenes/LocaleSelector.unity” Scene 3. Enter the Pl... Read more
Addressables Assets are serialized in an arbitrary order when adding to ...
Reproduction steps: 1. Open the attached 'AddressablesSortOrder' project 2. Go to the 'Window -> Asset Management -> Addressables ... Read more
Some Addressables Groups generate unidentical hashes when compared to an...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Switch to Android Platform (File > Build Settings > Android > Swit... Read more
The wait for completion workflow with “Addressables.LoadAssetsAsync“ fai...
How to reproduce: 1. Open the user’s attached “WaitForCompleteError.zip” project 2. Go to the Addressables Groups window (Menu > W... Read more
Unique Bundle IDs are not referenced when the "Bundle Naming Mode" is se...
Steps to reproduce: 1. Open the attached “UpdateCatalogTest.zip“ project 2. Enable Hosting from the Addressable Hosting Window 3.... Read more
Crash on in __pthread_kill when requesting an Addressable Asset without ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/boot.unity” Scene 3. Enter the Play Mode 4.... Read more
[Android] Unnecessary "android.permission.INTERNET" permission is being ...
How to reproduce: 1. Create an empty project on an Android Platform 2. Open the Package Manager 3. Install the Localization package ... Read more
Initialize Synchronously locks the player
*Steps to reproduce:* 1. Open attached project 2. Create a windows player build. 3. Start the build. The game will not sta... Read more
Black screen in Player when a specific project is built on the WebGL pla...
Reproduction steps: 1. Open the "repro_IN-68440" project 2. Open the "/Assets/Scenes/Main.unity" Scene 3. Open the "Build Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees