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[API] Setting exposed properties via script ignores the set min/max ranges.
Repro steps:1. Import the attached project and open the ExposedPropertiesViaScript scene.2. Select the VFX in the scene and observe ... Read more
[Block] The Color blocks values are clipped
Repro steps: 1. Open a VFX graph asset2. In Output, add a 'Set Color' block3. Observe the XYZ values are clipped. Read more
[Operator] InvalidOnGPU error when connecting GPU attribute to an inline...
Repro steps:1. Import the attached VFX2. Compile it and observe the errors. Notes:- Looks like only the output Angles and Size are c... Read more
[GPU Sorting] Outputs flicker when setting Alive selectively and sorting...
Repro steps:1. Import the attached VFX and add it to the scene2 Observe the red particles flickering3. Open the VFX and change the B... Read more
VFX "Graph Output Particle Lit Mesh" node produces incorrect lighting du...
How to reproduce:1. Open attached project "VFX Graph normals bug.zip" and scene "SampleScene"2. Make sure that the particles are emi... Read more
[VFX Graph] Properties are not added in VFX property binding list from t...
Properties are not added in the VFX property binding list from Properties window however those are added in the inspector tab. Refer... Read more
[VFX] Removing texture asset while multiediting working incorrectly
Versions tested: 2019.3.13f1 + 7.x.x/release (7.4.0) Steps to reproduce: 1) Open attached scene or have two VFX objects in the scene... Read more
[VFX graph] Material can be dragged and dropped onto VFX graph asset in ...
Repro steps:1. Create a new VFX graph asset2. Open it and give it a "lit mesh" output, save3. Drag the VFX graph asset into the scen... Read more
[Visual Effect Graph] Editor crashes on opening VFX graph after deleting...
-Editor crashes on opening VFX graph on deleting property in Blackboard window after resetting the property.-Expanding/Shrinking Fli... Read more
[VFX Graph] Editor crashes on assigning "New VFX Subgraph Block" to "Emp...
-Editor crashes on assigning "New VFX Subgraph Block" to "Empty Subgraph Block" node from asset selector window.-No crash report gen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default