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AssetDatabase.GetDependencies returns a dependency that has been removed
Steps to reproduce:1. Open the attached user's project "BugRepro_PhantomReferences.zip"2. Right-click on any of the scriptable objec... Read more
[Vulkan][Editor] Crash when switching color space
How to reproduce: Open "28649_repro.zip" project using a **debug** build of the Editor Switch Graphics API to Vulkan Open Project Se... Read more
[VFX] Spawn & Loop block
The Spawn & Loop block is a remainder of spawn context before integration of Spawn Context Loop & Delay behavior (reachable ... Read more
Internal setting buttons are misaligned
Cosmetic, but annoying UI issue with the Lighting Window, when displaying Internal Settings. The buttons in this area of the window,... Read more
Previous Scenes/UI show when returning to Player from Home Screen
Reproduction steps:1. Open the attached Project “BugRepro”2. Build and Run on an Android device3. Press the Button in the middle of ... Read more
Text color doesn’t change when using “-unity-font-definition“ style
How to reproduce:1. Open the user’s attached “fontBug.zip” project2. Open the Game window or UI Builder window3. Observe the text Ex... Read more
ContextMenuItem does not correctly inherit when attempting to use it wit...
How to reproduce:1. Open the attached Project "TestProject"2. In the Project Window select "Assets/ChildSO"3. In the Inspector Windo... Read more
[VFX] Documentation page is not displayed when the question mark is clic...
Repo steps: Go to Window > Package Manager > Search Visual Effect Graph > Check Unity Registry > Make sure VFX graph is ... Read more
[Quest 2] Player freezes when built with the OculusXR plugin with a spec...
Reproduction steps:1. Open the attached project "ReproProject"2. Go to Edit > Build Settings > Player Settings3. Switch to Vul... Read more
Misleading Tooltip is displayed when hovering the cursor on the “Play On...
How to reproduce:1. Open the attached “Sound.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject