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Separation lines between minimized fields become invisible when scrollin...
How to reproduce:1. Create and open a new project2. In the toolbar, navigate to Window > Analysis > Profiler3. In the Profiler... Read more
Decal not projected on top of a Lit Material when MSAA is disabled, and ...
How to reproduce: 1. Open the project “IN-103785_DecalBug”2. Build the project, File → Build and Run3. Observe the Standalone Build ... Read more
UI Builder “Create Template” Fails with Invalid UXML and Missing Root El...
Steps to reproduce:1. Open the user's attached project "roster-tool.zip"2. Open the "Assets/Views/GameView.uxml" file in the UI Buil... Read more
CPU frame times spike at regular intervals in the Profiler when in Play ...
How to reproduce:1. Create and open a new project2. Make sure the project is running with DX12 graphics API3. In the toolbar, naviga... Read more
[XRMB] A new "XR" folder gets generated every time it gets moved out of ...
Steps to reproduce:1. Create a new 3D project2. Create a folder called "Settings"3. Install XR Management and move the newly created... Read more
CloseWindow() function is not working when called on a Button in an Unbo...
How to reproduce:1. Open the attached “IN-102056.zip” Project2. Build and Run on VisionOS3. In the Player press the “CloseWindow” Bu... Read more
Player 2 does not update the position of Player 1 when controlling it in...
Steps to reproduce:1. Open the attached project “Repro Project”2. Open “Multiplayer Play Mode” window (Window > Multiplayer > ... Read more
"Trying to draw gizmos while inside a renderpass" error message is throw...
Steps to reproduce:1. Open the attached “Repro.zip“ project2. Open the “_Menu” Scene3. Open the Scene View4. In the top-right corner... Read more
Transform field values are no longer visible when Inspector window is re...
Steps to reproduce:1. Create a new project2. Select “Main Camera” GameObject3. Resize Inspector window to make it smaller4. Observe ... Read more
Runtime generated meshes disappear when moving the Camera from the Meshe...
Steps to reproduce:1. Open the attached “gpu-drawer-culling-test.zip” project2. Open the “OutdoorsScene”3. Enter Play Mode4. Press “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime