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Internal logs are printing on making changes in any Assets
[Worker0]Generated asset (ASIEI01) logs are printing on making changes in any Assets Steps to Repro:1. Create a new Project2. Create... Read more
When drawing objects after AfterRenderingPostProcessing event, objects ...
When rendering objects after RenderPostProcessing event depth information is lost and objects don't get depth tested correctly, caus... Read more
Unable to open Bug Reporting Tool
Bug Reporting Tool is not opening in 2021.1.0a1 Steps to Repro: 1. Create a new Project2. Open Help > Report a Bug Expected Resul... Read more
[Quick Search] NullReference Exception thrown on saving and replacing th...
Null reference Exception thrown on saving and replacing the existing search data Steps to Repro: 1. Create a new project2. Click on ... Read more
Unity opens a new instance of Visual Studio instead of opening script in...
To reproduce:1. Open any Unity project;2. Open any script;3. Open another script. Expected result: the second script opens in the sa... Read more
System.ExecutableAndDlls and ManagedHeap memory usage increases and stay...
How to reproduce:1. Open a Task Manager2. Load the user's attached project "Unity_Client.zip"3. Open the Profiler window4. Select to... Read more
[UX] GameObject has empty layer if the layer it had previously was erased
To reproduce:1. Open any project2. Create a new layer3. Assign the layer to any game object4. Go to Tags & Layers and erase the ... Read more
“\” sign in Shader Graph triggers RegexParser, ArgumentException: parsin...
To reproduce:1. Open Shader Graph window2. Press Space to create a new Node3. Type "Color \" in the search field Expected result: Re... Read more
ArgumentNullException is thrown when upgrading URP package and Volume wi...
To reproduce:1. Open attached project ("VolumeBug.zip")2. Select "Volume" in the hierarchy3. Make sure Inspector is visible4. Open P... Read more
[Profiler] Same callstack is shown for all identically named threads in ...
Reproduction steps:1. Open any project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Load the attached profili... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask