Search Issue Tracker
[2018.4] Annotation not found! Warning is thrown after Script Reimport w...
How to reproduce:1. Open the attached project named "BugReportProBuilder.zip"2. Re-import the NewBehaviourScript.cs located in the P... Read more
Color shifts on the edge of particles when sharpening using TAA
Reproduction steps:1. Open the project attached by the user2. Zoom in on the Game View using the Scale slider3. Enter Play mode4. Ob... Read more
Accelerator namespace not added when opening project with -cacheServerNa...
Reproduction steps:1. Setup Accelerator2. Open and close new Unity project3. In CMD, navigate to Editor installation path for projec... Read more
Prefabs are reimporting every time a code change is made
Based on the discussion on this forum thread: https://forum.unity.com/threads/prefabs-are-reimporting-every-time-a-code-change-is-ma... Read more
The UnityDownloadAssistant no longer asks for the install path on Windows
The UnityDownloadAssistant installer on Windows no longer prompts for the install location. Repro:1) Download the latest 2021.1 or 2... Read more
Hub text appears thin with a resolution set to 1920x1080 and scaling to ...
How to reproduce:1. Set system resolution to 1920x1080 and scaling to 125% (Settings > System > Display > Scale and layout)... Read more
Shadows start flickering when using SRP Batcher
Reproduction steps:1. Download and open the attached "UnityProject.zip" project2. Enter Play mode and switch to the Scene view windo... Read more
Time.unscaledTime and Time.fixedUnscaledTime do not update when stepping...
How to reproduce:1. Open the user's attached "Time.unscaledTime Bug" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. ... Read more
[2D] NullReferenceException thrown continuously on selecting Sprite Atla...
When Sprite Atlas asset is selected in the Project window and "Sprite Atlas V2(Experimental) - Enabled" Sprite Packer Mode is select... Read more
[Linux] Context menu opens on the first connected monitor when the Edito...
Reproduction steps:1. Open a new or an existing project2. Drag the Editor window to the monitor which is connected second to your co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject