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Renderer Feature does not work in Edit Mode for materials created in "On...
How to reproduce: 1. Open project “Bug.zip” 2. Open “Rotoscope” Scene (Assets > Files > Rotoscope) 3. In the Project window select “... Read more
Multiselected elements are reordered when they are reparented
Reproduction steps: 1. Open the attached project "SomeBugs.zip" 2. In the Project window open the "NewUXMLTemplate" Visual Tree Asse... Read more
Canvas is rendered on the top of a URP Rendering Debugger when Canvas So...
How to reproduce: 1. Open the user-attached project “UBug” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Press LeftC... Read more
Scene lights' brightness lower when additively loading scenes
How to reproduce: 1. Open the attached user project 2. Open Scene “SampleScene_1“ (Assets/Scenes) 3. Enter Play Mode 4. Press th... Read more
The wrong Component/Class gets added when adding a Nested Class via Scri...
How to reproduce: 1. Open the user-attached “YouHaveToBeKiddingMeBro.zip” project 2. Enter Play Mode Expected result: “Added the co... Read more
Blitting from RenderTexture.active to another RenderTexture with a shade...
How to reproduce: # Open the user-attached project (BlitBug.zip) # In the “Project” panel open and edit the “TestShader” file ... Read more
UIToolkitWindow's menu is not clearly visible in Light Theme when workin...
To reproduce: 1. Open the project “IN-9206_UnityBugs” 2. Make sure the Editor is in Light Mode 3. Open the UIToolkitWindow (Window →... Read more
Color correction in the Scene changes when enabling second Camera with T...
Reproduction steps: 1. Open the attached '1420863-sample' project 2. Open the 'TestScene' 3. Enter Play mode 4. Press the spacebar ... Read more
EditorWindow.hasFocus always returns true
To reproduce: 1. Open the project “EditorWindowHasFocusBug” 2. Open the EditorWindowImpl window (Bug Report → Open Test Window) 3... Read more
NavMesh obstacles create unpassable lines for NavMesh agents when Voxel ...
Reproduction steps: 1. Open the attached project and open the "NavMeshScene" scene 2. Enter the Play mode 3. Using the Left mouse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected