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[macOS] memarchive0 error on opening VR template
Steps to reproduce:1. Open Unity Hub2. Download VR Template and open the project3. Observe errors on opening the project Expected: n... Read more
Rigidbody2D.IsTouching does not return true on collision for its duplica...
Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more
[Package Manager] Release Details of Assets include HTML tags
Reproduction steps:1. Create a new project2. Add any asset to My Assets via Asset Store (Standard Assets (for Unity 2018.4) was used... Read more
Physics objects trip and/or jump when colliding with other colliders
How to reproduce:1. Open the user-attached “Physics Tripping Bug.zip” project2. Open the “SampleScene” Scene (Assets/Scenes)3. Enter... Read more
GUI button looks different from Editor in a Build when the GUI button st...
Reproduction steps:1. Open the attached "1367716.zip" project2. Enter the Play Mode3. Observe the UI of the Scene in the Game view (... Read more
On Value Changed event of Scroll Rect is triggered when parent position ...
Reproduction steps:1. Open the user's attached project "ScrollRectBugReport.zip"2. Open "SampleScene" from the Project window3. Ente... Read more
Button color is not changing when hovering/clicking on it if the Backgro...
How to reproduce:1. Open project "UIToolkitIssue.zip"2. Open "SampleScene" Scene3. Enter Play Mode and hover/click with a cursor on ... Read more
[Windows] Input.GetKeyUp is true only for the first released mouse butto...
Reproduction steps:1. Open the attached “MouseButtons” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left and... Read more
Intensity parameter ignores Light Layers causing incorrect lightning whe...
Reproduction steps:1. Open the "MainLightBug_LightLayers" project2. Open "SampleScene" Scene3. Observe the Game view Expected result... Read more
Intensity parameter ignores Culling Mask causing incorrect lightning whe...
Reproduction steps:1. Open the "MainLightBug" project2. Open "SampleScene" Scene3. Observe the Game view Expected result: Cube is re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor