Search Issue Tracker

0
votes
Active

The UI isn't populated with data in the Player when using data from a .g...

uGUI

-

Apr 27, 2022

-

Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2, 2023.1

Reproduction steps:1. Open the user's attached project2. Open Assets/APP/ModelLoader/GLTF_ModelLoader.cs3. Inside the "LoadLocalFile... Read more

0
votes
Active

Assigining an instance to 'managedReferenceValue' doesn't apply to all t...

Scripting

-

May 07, 2022

-

Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2, 2023.1

How to reproduce:1. Open the attached "1426045.zip" project2. Open the "SampleScene" Scene (Assets/Scenes)3. Select the "GameObject"... Read more

0
votes
Won't Fix

[macOS] Unity does not automatically change the window to Game View when...

Editor Platform

-

Jul 05, 2022

-

Version/s: 2022.1.7f1, 2022.2.0a17, 2023.1.0a2

To reproduce:1. Create a new project2. Set the Enter Play Mode setting to “FullScreen on”3. Press Play4. Press Shift+control+F7 to e... Read more

1
votes
Fixed

ShaderGraph Pass name is not generated when the pass is "LightMode" = "U...

Universal RP

-

May 18, 2023

-

Version/s: 2021.2.19f1, 2021.3.36f1, 2022.1.24f1, 2022.2.21f1, 2022.3.22f1, 2023.1.20f1, 2023.2.16f1, 2023.3.0b10, 6000.0.0b11

Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window select “Assets/ProPxelizer/ShaderGraphProPixelizerB... Read more

0
votes
Third Party Issue

SerializedObjectNotCreatableException when saving after exiting Play Mode

Scene Management

-

Sep 19, 2022

-

Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open the attached “TestingProject2” project2. Open scene "Assets/CharlieMadeAThing/NeatoTags/Demo/Scenes/DemoSce... Read more

0
votes
Won't Fix

[HDRP] [DXR] TextMeshPro SG compilation errors when enabling Path Tracer

Text (TextMeshPro)

-

Jun 03, 2022

-

Version/s: 2020.3.35f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1

Version tested:: 2020.3.31f1 + HDRP 10.8.1 + TMP 3.2.0-pre4 (stored locally in repro project) Steps to reproduce: 1) Open attached p... Read more

1
votes
By Design

EditorWindow.hasFocus always returns true

Editor Window Management

-

Jul 05, 2022

-

Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a2

To reproduce:1. Open the project “EditorWindowHasFocusBug”2. Open the EditorWindowImpl window (Bug Report → Open Test Window)3. Stop... Read more

0
votes
Won't Fix

NavMesh obstacles create unpassable lines for NavMesh agents when Voxel ...

AI Navigation Core

-

Dec 20, 2021

-

Version/s: 2019.4.40f1, 2021.1.9f1, 2021.2.19f1, 2022.1.7f1, 2022.2.0a18, 2023.1.0a25, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project and open the "NavMeshScene" scene2. Enter the Play mode3. Using the Left mouse butto... Read more

0
votes
Fixed

[XR SDK] [HDRP] Tessellation shader is applied per eye

HD RP

-

Jun 03, 2022

-

Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a18, 2023.1.0a3

Reproduction steps:1. Open the attached project ("1376338R.zip")2. Open the "SampleScene" scene3. Enter the Play mode Expected resul... Read more

0
votes
Fixed

"Importer(DefaultImporter) generated inconsistent result for asset" warn...

Asset - Importers

-

Apr 05, 2022

-

Version/s: 2021.3, 2022.1, 2022.2, 2022.2.0a10

Reproduction steps:1. Open the user's attached project "iet.zip"2. Right-click the "Scenes" folder in the Project window and click "... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.