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0
votes
Active

Renderer Feature does not work in Edit Mode for materials created in "On...

URP Features

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Apr 12, 2022

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Version/s: 2020.3, 2020.3.25f1, 2021.3, 2022.1, 2022.2, 2023.1

How to reproduce: 1. Open project “Bug.zip” 2. Open “Rotoscope” Scene (Assets > Files > Rotoscope) 3. In the Project window select “... Read more

0
votes
Fixed

Multiselected elements are reordered when they are reparented

UI Builder

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Apr 26, 2022

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Version/s: 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "SomeBugs.zip" 2. In the Project window open the "NewUXMLTemplate" Visual Tree Asse... Read more

0
votes
Fixed

Canvas is rendered on the top of a URP Rendering Debugger when Canvas So...

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Feb 09, 2023

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Version/s: 2021.3.18f1, 2022.1.24f1, 2022.2.6f1, 2023.1.0b2

How to reproduce: 1. Open the user-attached project “UBug” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Press LeftC... Read more

2
votes
Duplicate

Scene lights' brightness lower when additively loading scenes

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Sep 15, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a11

How to reproduce: 1. Open the attached user project 2. Open Scene “SampleScene_1“ (Assets/Scenes) 3. Enter Play Mode 4. Press th... Read more

0
votes
Fixed

The wrong Component/Class gets added when adding a Nested Class via Scri...

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Jul 18, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce: 1. Open the user-attached “YouHaveToBeKiddingMeBro.zip” project 2. Enter Play Mode Expected result: “Added the co... Read more

0
votes
Fixed

Blitting from RenderTexture.active to another RenderTexture with a shade...

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Jul 05, 2022

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Version/s: 2021.3.6f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

How to reproduce: # Open the user-attached project (BlitBug.zip) # In the “Project” panel open and edit the “TestShader” file ... Read more

0
votes
Won't Fix

UIToolkitWindow's menu is not clearly visible in Light Theme when workin...

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Jul 05, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a2

To reproduce: 1. Open the project “IN-9206_UnityBugs” 2. Make sure the Editor is in Light Mode 3. Open the UIToolkitWindow (Window →... Read more

0
votes
Active

Color correction in the Scene changes when enabling second Camera with T...

Post Processing

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Apr 18, 2022

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Version/s: 2022.1.0a16, 2022.1.0b16, 2022.2, 2023.1

Reproduction steps: 1. Open the attached '1420863-sample' project 2. Open the 'TestScene' 3. Enter Play mode 4. Press the spacebar ... Read more

1
votes
By Design

EditorWindow.hasFocus always returns true

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Jul 05, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a2

To reproduce: 1. Open the project “EditorWindowHasFocusBug” 2. Open the EditorWindowImpl window (Bug Report → Open Test Window) 3... Read more

0
votes
Active

NavMesh obstacles create unpassable lines for NavMesh agents when Voxel ...

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Dec 20, 2021

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Version/s: 2019.4.40f1, 2021.1.9f1, 2021.2.19f1, 2022.1.7f1, 2022.2.0a18, 2023.1.0a25, 2023.2.0a1, 2023.3.0a3

Reproduction steps: 1. Open the attached project and open the "NavMeshScene" scene 2. Enter the Play mode 3. Using the Left mouse... Read more

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