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Probe Volume Baking Set Reference Documentation is missing
Steps to reproduce: Open any URP Project Enable "Adaptive Probe Volumes" in your RP Asset Navigate to Window > Rendering > Lig... Read more
[VFX Graph] Warning Set Position Shape block using the Thickness mode
Steps to reproduce: Create a new VFX with the Simple Loop template. Open the created VFX in the Initialize context, select the Set P... Read more
Crash on RendererScene::NotifyInvisible when entering Play mode after un...
How to reproduce:1. Open the attached “IN-109345” project2. Open the “Home” Scene3. In the Hierarchy, select the “Game Room Light 1”... Read more
[iOS] Final Image misaligned when using "ScalableBufferManager.ResizeBuf...
How to reproduce:1. Open the “dynamic_resolution_scaling.zip“ project2. Open the “AdaptiveResolution“ scene3. Build for iOS4. Open t... Read more
Game View flashes on recenter when OVRCameraRig tracking origin type is ...
How to reproduce:1. Open the attached project "IN-113602"2. Switch platform to Android3. Build & Run the project in a Meta Quest... Read more
GameObjects are not updating when Materials and Cubemaps are updated fro...
How to reproduce:1. Open the attached "IN-112669_URP Enviro" Project2. Open the "Sample_URP" Scene (Assets/Enviro 3 - Sky and Weathe... Read more
"Lens Flare (SRP)" Component is missing documentation link
How to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. In the Inspector, click "Add component" -... Read more
Reflection problems when unbaked Reflection Probes are present
How to reproduce:1. Open the “ReflectionProbe.zip“ project2. Open the “TerrainDemoScene“ Scene3. Find and focus on the “Plane (1)/Cu... Read more
Light Explorer columns sorting arrow is too small
How to reproduce:1. Create a new Unity project2. Go to Window -> Rendering -> Light Explorer3. In the Lights tab, navigate to ... Read more
Context menu actions (Collapse All, Expand All, Enable All, Disable All,...
Steps to reproduce: Create a new URP/HDRP project In Hierarchy, create a GameObject → Volume → Box Volume (etc) In the Volume compon... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size