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0
votes
Not Reproducible

[XR] undeclared identifier 'sampler_CameraDepthTexture' shader error aft...

Package: Oculus XR Plugin

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Nov 08, 2019

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Version/s: 2019.2, 2019.3.0b8, 2020.1

How to reproduce: 1. Open the attached "DepthSampleOculus.zip" 2. Open Project Setting > XR Plugin Management 3. In the XR Plugin Ma... Read more

0
votes
Fixed

[ADBv2][Accelerator] Cache Server v2 not updating Compute Shader resulti...

Asset - Database

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Nov 08, 2019

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Version/s: 2019.3.0b8, 2019.3.0b9, 2020.1

Reproduction steps: 1. Set-up Accelerator and delete projects "Library" folder 2. Open "ARGBAsyncReadback.zip" project with this cmd... Read more

0
votes
Fixed

AsyncGPUReadback returns incorrect result on Vulkan

Vulkan

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Nov 08, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce: 1. Download the attached project and open "Test" scene 2. Build a Standalone project with D3D11 or D3D12 3. Noti... Read more

0
votes
Duplicate

[LWRP] EditorSceneManager.SaveOpenScenes causes QualitySettings to be di...

Package: SRP Lightweight Template

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Nov 08, 2019

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Version/s: 5.1.0

To reproduce: 1) Open the attached project 2) Click Test -> Save Open Scenes 3) Wait 10 seconds until console messages appear Expec... Read more

0
votes
Won't Fix

Vertical line artifacts in UIElements control

UI Toolkit

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Nov 08, 2019

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Version/s: 2019.3.0b9

With NVIDIA GTX 1050 or GTX 1060 GPUs on D3D11, vertical line artifacts may appear and persistently cover parts of the editor window... Read more

0
votes
Fixed

[URP] Light and shadows behind Objects are rendered on top when Shadow C...

Package: Scriptable Render Pipeline Universal

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Nov 08, 2019

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Version/s: 6.7.1, 7.1.2

Reproduction steps: 1. Create a new URP/LWRP template project 2. Create a GameObject along with a new Layer 3. Assign that Layer to ... Read more

0
votes
By Design

[Vulkan] Using DrawMeshInstanced draws only one Mesh and then throws max...

Vulkan

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Nov 08, 2019

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Version/s: 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

Reproduction steps: 1. Open the attached project named Case_1197326 2. Open the instancing Scene 3. Observe the Spheres in the Scene... Read more

0
votes
Not Reproducible

[Android] Canvas Batches are recreated every frame on Android device whe...

URP Features

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Nov 08, 2019

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Version/s: 2019.3, 2019.3.0b9, 2020.1

Steps to reproduce: 1. Open user's attached project "URP-postproc-bug.zip" 2. Build the Project using "SampleScene" with Autoconnect... Read more

0
votes
Won't Fix

[MacOS][Data Pipeline] Editor crashes when Data pipeline Graph is used o...

Package

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Nov 08, 2019

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Version/s: 2019.3, 2019.3.0b5

Reproduction steps: 1. Open "DataPipeline-PackageDrop.zip" project and "ProceduralTerrain" scene 2. Enter Play mode 3. "Window" -> "... Read more

0
votes
Duplicate

Rigidbody's Collision Detection is not changed to Continuous when changi...

Physics

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Nov 08, 2019

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Version/s: 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

When enabling the Is Kinematic option in the Rigidbody's Component it changes the Collision Detection to Continuous Speculative. Cha... Read more

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